Once I maxed out on my Artifice, I had a hard time keeping straight all of the enhancements I could craft (actually, I only knew the names of the enhancements I’d crafted to get to 450 Artifice and the ones I’d purchased as a commendation reward). I took some time, did a little spreadsheeting, and thought that a guide explaining it would be helpful. Now that 2.0 is out, a lot of the minor errors that existed on the 22 grade enhancements have been fixed with the 28 and above series.

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There are four classes of enhancements: Accuracy, Alacrity, Shield, and Surge. No enhancement will have two of these statistics.

Of each class of enhancement, there are 12 enhancements that fall into one of three categories that differ only in whether they favor the attribute (Absorption, Critical Rating, Defense Rating, Power) or Endurance.

Below is a list that I compiled to make finding the enhancement I want to craft easier using the numbers from the 28 series of enhancements (i.e. Advanced Immunity Enhancement 28). I hope it might be beneficial to others.

  • Accuracy Enhancements
    • Stat Favored:
      • Absorption: Kinetic
      • Critical Rating: Acute
      • Defense Rating: Protection
      • Power: Initiative
    • Endurance Favored:
      • Absorption: Cognizant/Lucid
      • Critical Rating: Finesse/Intensity
      • Defense Rating: Intuition/Astute
      • Power: Proficient/Studious
  • Alacrity Enhancements:
    • Stat Favored:
      • Absorption: Dexterous
      • Critical Rating: Insight
      • Defense Rating: Counterstrike
      • Power: Quick Savant
    • Endurance Favored:
      • Absorption: Sagacity/Sentient
      • Critical Rating: Volition/Warfare
      • Defense Rating: Adroit/Wisdom
      • Power: Savant/Barrage
  • Shield Enhancements:
    • Stat Favored:
      • Absorption: Sturdiness
      • Critical Rating: Skirmish
      • Defense Rating: Immunity
      • Power: Reflective
    • Endurance Favored:
      • Absorption: Bulwark/Vigilant
      • Critical Rating: Veracity/Erudition
      • Defense Rating: Bastion/Steadfast
      • Power: Verity/Foresight
  • Surge Enhancements:
    • Stat Favored:
      • Absorption: Safeguard
      • Critical Rating: Battle
      • Defense Rating: Resist
      • Power: Adept
    • Endurance Favored:
      • Absorption: Inertial/Ward
      • Critical Rating: Assault/Wily
      • Defense Rating: Incisive/Severe
      • Power: Efficient/Discipline

Originally posted here, I’ve updated this to reflect 2.0 changes. Actual numbers for the bonuses from each enhancement are here.

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Additional Guide Tips Welcomed!