Top Free To Play MMORPG’s





Enter your email address to subscribe to this Game Zone and receive notifications of new Guides and Updates!

Join 9 other subscribers

Freetoplaymmorpgs.com Stream


shaiya preist skills

This is part of more updated guide for priests. Included ep5.2 update, however please take it woth caution as I need to double check all the new skills.

The schema for this guide has been inspired by Aes´s Archer/Hunter Skill Guide and the previous Oracle Skill Guides.

~Big Thanks to Theaitetos for letting me use the pictures, Flax for helping me with the numerous ss´s, Godxmafia for episode 5 skills and everyone for the feedback

For more info about Priests/Oracles please reffer to Elfstruck´s Priest/Oracle Guide

Passive Skills

Magic Training

Level 1 – raises maximum MP by 110 permanently ( available at lvl 1 ) costs 2 skill points

Level 2 – raises maximum MP by 255 permanently ( available at lvl 12 ) costs 2 skill points

Level 3 – raises maximum MP by 448 permanently ( available at lvl 23 ) costs 3 skill points

Level 4 – raises maximum MP by 641 permanently ( available at lvl 34 ) costs 3 skill points

Level 5 – raises maximum MP by 834 permanently ( available at lvl 45 ) costs 4 skill points

Level 6 – raises maximum MP by 1027 permanently ( available at lvl 56 ) costs 4 skill points

Level 7 – raises maximum MP by 1220 permanently ( available at lvl 67 ) costs 4 skill points

Every bit more of MP is good. Max this skill.

Relax Body

Level 1 – regenerates HP, MP, and SP by 10% each for 3 seconds during break ( available at lvl 6 ) costs 1 skill point

Level 2 – regenerates HP, MP, and SP by 15% each for 3 seconds during break ( available at lvl 18 ) costs 1 skill points

Level 3 – regenerates HP, MP, and SP by 20% each for 3 seconds during break ( available at lvl 30 ) costs 1 skill points

Level 4 – regenerates HP, MP, and SP by 25% each for 3 seconds during break ( available at lvl 42 ) costs 1 skill points

Level 5 regenerates HP, MP, and SP by 30% each for 3 seconds during break ( available at lvl 54 ) costs 1 skill points

Level 6 – regenerates HP, MP, and SP by 35% each for 3 seconds during break ( available at lvl 66 ) costs 1 skill points

Very useful skill. Max it.

Backpack Upgrade

Level 1 – Increases capacity of backpack to 3 tabs permanently ( available at lvl 12) costs 1 skill point

Level 2 – Increases capacity of backpack to 4 tabs permanently ( available at lvl 26 ) costs 2 skill points

Level 3 – Increases capacity of backpack to 5 tabs permanently( available at lvl 46 ) costs 2 skill points

You need room for all the pots and awesome drops. I advice to max this skill.

Dagger Power Up

Level 1 – Increase attack power by 5 for Daggers permanently ( available at lvl 12 ) costs 2 skill points

Level 2 – Increase attack power by 10 for Daggers permanently( available at lvl 23 ) costs 2 skill points

Level 3 – Increase attack power by 18 for Daggers permanently ( available at lvl 34 ) costs 3 skill points

Level 4 – Increase attack power by 32 for Daggers permanently ( available at lvl 45 ) costs 3 skill points

Level 5 – Increase attack power by 44 for Daggers permanently ( available at lvl 56 ) costs 4 skill points

Level 6 – Increase attack power by 60 for Daggers permanently ( available at lvl 67 ) costs 4 skill points

This skill is usefull for nukers that use daggers, as attack power is useless for healers. If you use staff you can safely skip this.

Interpretation

Level 1 – Increases chance to understand enemies language by 30% permanently( available at lvl 13 ) costs 1 skill point

Level 2 – Increases chance to understand enemies language by 60% permanently ( available at lvl 22 ) costs 2 skill points

Level 3 – Increases chance to fully understand enemies language ( available at lvl 51 ) costs 2 skill points

Usefull only in PvP, though PvP would be sometimes better without it. Max if wanted.

Staff Mastery

Level 1 – Staff Mastery reduces the time it takes to cast spells ( available at lvl 25 ) costs 6 skill points

If you use staffs, then take this skill. Others skip it.

Basic Skills

Magic Arrow

Range: 27m

Level 1 – Non-elemental attack which deals basic magic dmg + 39 ( available at lvl 1 ) costs 1 skill points – instant cast time, no cooldown, uses 20 MP

Level 2 – Non-elemental attack which deals basic magic dmg + 95 ( available at lvl 9 ) costs 1 skill points – instant cast time, no cooldown, uses 45 MP

Level 3 – Non-elemental attack which deals basic magic dmg + 161 ( available at lvl 17 ) costs 1 skill points – instant cast, no cooldown, uses 90 MP

Level 4 – Non-elemental attack which deals basic magic dmg + 217 ( available at lvl 25 ) costs 2 skill points – instant cast, no cooldown, uses 120 MP

Level 5 – Non-elemental attack which deals basic magic dmg + 269 ( available at lvl 33 ) costs 2 skill points – instant cast, no cooldown, uses 140 MP

Level 6 – Non-elemental attack which deals basic magic dmg + 322 ( available at lvl 41 ) costs 2 skill points – instant cast, no cooldown, uses 215 MP

Level 7 – Non-elemental attack which deals basic magic dmg + 387 ( available at lvl 49 ) costs 3 skill points – instant cast, no cooldown, uses 255 MP

Level 8 – Non-elemental attack which deals basic magic dmg + 422 ( available at lvl 57 ) costs 3 skill points – instant cast, no cooldown, uses 300 MP

Level 9 – Non-elemental attack which deals basic magic dmg + 498 ( available at lvl 65 ) costs 3 skill points – instant cast, no cooldown, uses 328 MP

Nukers max this skill, others can stick with lower levels.

Town Portal

Level 1 – Teleports you to the nearest town after 10 seconds ( available at lvl 1 ) costs 0 skill points – channeling, 10 sec cooldown, uses no MP and no SP

Level 2 – Teleports you to the nearest town after 9 seconds ( available at lvl 20 ) costs 0 skill points – channeling, 10 sec cooldown, uses no MP and no SP

Level 3 – Teleports you to the nearest town after 8 seconds ( available at lvl 40 ) costs 0 skill points – channeling, 10 sec cooldown, uses no MP and no SP

This skill is free and faster than using the old fashioned /town, so take it and max it.

Body Protector

Level 1 – Raises physical defense by 12 and evasion rate by 2% for 15 mins ( available at lvl 2 ) costs 3 skill points – instant cast, no cooldown, uses 60 MP and 60 SP

Level 2 – Raises physical defense by 24 and evasion rate by 4% for 15 mins ( available at lvl 12 ) costs 3 skill points – instant cast, no cooldown, uses 250 MP and 100 SP

Level 3 – Raises physical defense by 47 and evasion rate by 6% for 15 mins ( available at lvl 22 ) costs 3 skill points – instant cast, no cooldown, uses 460 MP and 150 SP

Level 4 – Raises physical defense by 70 and evasion rate by 8% for 15 mins ( available at lvl 32 ) costs 4 skill points – instant cast, no cooldown, uses 600 MP and 200 SP

Level 5 – Raises physical defense by 93 and evasion rate by 10% for 15 mins ( available at lvl 42 ) costs 4 skill points – instant cast, no cooldown, uses 825 MP and 250 SP

Level 6 – Raises physical defense by 116 and evasion rate by 10% for 15 mins ( available at lvl 52 ) costs 4 skill points – instant cast, no cooldown, uses 1057 MP and 300 SP

Level 7 – Raises physical defense by 139 and evasion rate by 10% for 15 mins ( available at lvl 62 ) costs 4 skill points – instant cast, no cooldown, uses 1305 MP and 350 SP

Super awesome buff. Everyone needs it as it incredibly boosts up your defense.

Ice Arrow

Water-elemental attack that decreases movement speed by 1 level.

Abnormal condition: Slow
Range: 27m

Level 1 – Deals basic magic dmg + 57 and slows for 5 sec ( available at lvl 3 ) costs 2 skill points – 1.5 sec cast, no cooldown, uses 98 MP

Level 2 – Deals basic magic dmg + 109 and slows for 5 sec ( available at lvl 12 ) costs 2 skill points – 1.5 sec cast, no cooldown, uses 126 MP

Level 3 – Deals basic magic dmg + 248 and slows for 5 sec ( available at lvl 21 ) costs 2 skill points – 1.5 sec cast, no cooldown, uses 308 MP

Level 4 – Deals basic magic dmg + 394 and slows for 5 sec ( available at lvl 29 ) costs 2 skill points – 1.5 sec cast, no cooldown, uses 554 MP

Level 5 – Deals basic magic dmg + 678 and slows for 5 sec ( available at lvl 37 ) costs 3 skill points – 1.5 sec cast, no cooldown, uses 964 MP

Level 6 – Deals basic magic dmg + 979 and slows for 5 sec ( available at lvl 45 ) costs 3 skill points – 1.5 sec cast, no cooldown, uses 1150 MP

Level 7 – Deals basic magic dmg + 1,392 and slows for 5 sec ( available at lvl 53 ) costs 3 skill points – 1.5 sec cast, no cooldown, uses 1305 MP

Level 8 – Deals basic magic dmg + 1,895 and slows for 5 sec ( available at lvl 61 ) costs 3 skill points – 1.5 sec cast, no cooldown, uses 1498 MP

Level 9 – Deals basic magic dmg + 2328 and slows for 5 sec ( available at lvl 69 ) costs 4 skill points – 1.5 sec cast, no cooldown, uses 1642 MP

Usefull for nukers, others can take lower levels if wanted to slow enemies down in pvp, however this skill can be dispelled with pots.

Detection

Level 1 – Detects nearby hidden enemies within 10 meters for 30 seconds and disarms their stealth mode ( available at lvl 8 ) costs 2 skill points – 2 sec cast time, 60 sec cooldown, uses 18 MP

Level 2 – Detects nearby hidden enemies within 20 meters for 30 seconds and disarms their stealth mode ( available at lvl 23 ) costs 3 skill points – 2 sec cast time, 60 sec cooldown, uses 46 MP

Level 3 – Detects nearby hidden enemies within 30 meters for 30 seconds and disarms their stealth mode ( available at lvl 36 ) costs 3 skill points – 2 sec cast time, 60 sec cooldown, uses 79 MP

Max it if you PvP regularly. Once you see a sin/ranger suddenly disapears, cast this skill and make them drop their stealth.

Dispel

Range: 24m

Level 1 – Dispels these debuffs-> Poison, Illness, Delusion, Fear, Doom, Dull, Misfortune ( available at lvl 9 ) costs 3 skill points – instant cast, no cooldown, uses 40 MP

Level 2 – Dispels these debuffs-> Sleep, Unconsciousness, Silence, Darkness, Pause, Slow ( available at lvl 19 ) costs 3 skill points – instant cast, no cooldown, uses 90 MP

Level 3 – Dispels all debuffs-> Soul Stopper, Degeneration, Flite, Attribute Remove ( available at lvl 34 ) costs 3 skill points – instant cast, no cooldown, uses 170 MP

Everyone has to max this skill.

Combat Skills

Healing

Range: 30m

Level 1 – Heals a target for 4x WIS + 60 ( available at lvl 2 ) costs 1 skill points – 1,5 sec cast time, no cooldown, uses 40 MP

Level 2 – Heals a target for 4x WIS + 130 ( available at lvl 11 ) costs 1 skill points – 1,25 sec cast time, no cooldown, uses 80 MP

Level 3 – Heals a target for 4x WIS + 300 ( available at lvl 20 ) costs 1 skill points – 1 sec cast time, no cooldown, uses 170 MP

Level 4 – Heals a target for 4x WIS + 450 ( available at lvl 29 ) costs 2 skill points – 1 sec cast time, no cooldown, uses 260 MP

Level 5 – Heals a target for 4x WIS + 630 ( available at lvl 38 ) costs 2 skill points – 1 sec cast time, no cooldown, uses 340 MP

Level 6 – Heals a target for 4x WIS + 1,260 ( available at lvl 47 ) costs 2 skill points – 1 sec cast time, no cooldown, uses 425 MP

Level 7 – Heals a target for 4x WIS + 1,770 ( available at lvl 56 ) costs 3 skill points – 1 sec cast time, no cooldown, uses 500 MP

Level 8 – Heals a target for 4x WIS + 2,430 ( available at lvl 65 ) costs 3 skill points – 1 sec cast time, no cooldown, uses 585 MP

Healing got a LOT stronger now, therefore healers max this skill asap. With the 1 sec cast time it became the ultimate healing skill as even with low Wis build, timewise, it heals more than Recovery.

Magic Protector

A self-buff that negates any kind of magic attack or spell that would hit you within the next 60 seconds.

Level 1 – Negates the next 2 magic attacks ( available at lvl 4 ) costs 2 skill points – instant cast, 180 sec cooldown, uses 60 MP

Level 2 – Negates the next 3 magic attacks ( available at lvl 17 ) costs 2 skill points – instant cast, 180 sec cooldown, uses 80 MP

Level 3 – Negates the next 4 magic attacks ( available at lvl 30 ) costs 2 skill points – instant cast, 180 sec cooldown, uses 100 MP

Very usefull skill that protects against magic attack, especially useful againts AoE´s such as Meteors etc and awesome in PvP as it protects against skills such as Blackhole or even Lure. Take it.

Self Heal (ultimate mode skill)

Level 1 – Recovers your HP immediately for 4x WIS + 75 ( available at lvl 4 ) costs 2 skill points – instant cast, no cooldown, uses 55 MP and 60 SP

Level 2 – Recovers your HP immediately for 4x WIS + 230 ( available at lvl 13 ) costs 2 skill points – instant cast, no cooldown, uses 140 MP and 150 SP

Level 3 – Recovers your HP immediately for 4x WIS + 560 ( available at lvl 22 ) costs 2 skill points – instant cast, no cooldown, uses 320 MP and 355 SP

Level 4 – Recovers your HP immediately for 4x WIS + 708 ( available at lvl 31 ) costs 2 skill points – instant cast, no cooldown, uses 415 MP and 460 SP

Level 5 – Recovers your HP immediately for 4x WIS + 1,005 ( available at lvl 40 ) costs 3 skill points – instant cast, no cooldown, uses 505 MP and 580 SP

Level 6 – Recovers your HP immediately for 4x WIS + 1,422 ( available at lvl 49 ) costs 3 skill points – instant cast, no cooldown, uses 610 MP and 700 SP

Level 7 – Recovers your HP immediately for 4x WIS + 2,166 ( available at lvl 58 ) costs 3 skill points – instant cast, no cooldown, uses 720 MP and 835 SP

Level 8 – Recovers your HP immediately for 4x WIS + 2,664 ( available at lvl 67 ) costs 4 skill points – instant cast, no cooldown, uses 825 MP and 1000 SP

Self heal consumes quite large amount of SP now, however it heals very large amount of HP, therefore take the skill and lapis up Vigors to accessory. Remember you dont have to take the max level. You need to do some counting yourself and decide which level is the best for you based on the amount of your SP.

Instant Heal

Range: 30m

Level 1 – Instantly heals a target for 4x WIS + 55 ( available at lvl 6 ) costs 1 skill points – instant cast, 10 sec cooldown, uses 78 MP

Level 2 – Instantly heals a target for 4x WIS + 166 ( available at lvl 17 ) costs 2 skill points – instant cast, 10 sec cooldown, uses 266 MP

Level 3 – Instantly heals a target for 4x WIS + 336 ( available at lvl 28 ) costs 2 skill points – instant cast, 10 sec cooldown, uses 305 MP

Level 4 – Instantly heals a target for 4x WIS + 543 ( available at lvl 39 ) costs 3 skill points – instant cast, 10 sec cooldown, uses 380 MP

Level 5 – Instantly heals a target for 4x WIS + 1,206 ( available at lvl 50 ) costs 3 skill points – instant cast, 10 sec cooldown, uses 520 MP

Level 6 – Instantly heals a target for 4x WIS + 2,115 ( available at lvl 61 ) costs 3 skill points – instant cast, 10 sec cooldown, uses 680 MP

Great improvement from ep4 for this skill as Instant Heal got lot shorter (10 sec) cooldown and heals nice amount of HP. Max it.

Frozen Ice

A non-targeted Water AoE spell around yourself

Level 1 – Deals basic magic dmg + 44 to all enemies within 5 m of yourself ( available at lvl 8 ) costs 2 skill points – instant cast, 15 sec cooldown, uses 125 MP

Level 2 – Deals basic magic dmg + 193 to all enemies within 5 m of yourself ( available at lvl 19 ) costs 2 skill points – instant cast, 15 sec cooldown, uses 311 MP

Level 3 – Deals basic magic dmg + 350 to all enemies within 5 m of yourself ( available at lvl 30 ) costs 2 skill points – instant cast, 15 sec cooldown, uses 595 MP

Level 4 – Deals basic magic dmg + 761 to all enemies within 5 m of yourself ( available at lvl 41 ) costs 3 skill points – instant cast, 15 sec cooldown, uses 1,284 MP

Level 5 – Deals basic magic dmg +1,082 to all enemies within 5 m of yourself ( available at lvl 52 ) costs 3 skill points – instant cast, 15sec cooldown, uses 1,508 MP

Level 6 – Deals basic magic dmg + 1,801 to all enemies within 5 m of yourself ( available at lvl 63 ) costs 3 skill points – instant cast, 15sec cooldown, uses 1701 MP

Nukers should max this as it is the only aoe with instant cast time. Tanks can stick with lvl 1 as its enough to taunt mobs.

Healing Prayer

Level 1 – Heals party members within 15m for 4x WIS + 75 ( available at lvl 10 ) costs 2 skill points – 2 sec cast time, no cooldown, uses 110 MP

Level 2 – Heals party members within 15m for 4x WIS + 183 ( available at lvl 19 ) costs 2 skill points – 2 sec cast time, no cooldown, uses 275 MP

Level 3 – Heals party members within 15m for 4x WIS + 297 ( available at lvl 28 ) costs 2 skill points – 1,75 sec cast time, no cooldown, uses 410 MP

Level 4 – Heals party members within 15m for 4x WIS + 422 ( available at lvl 37 ) costs 2 skill points – 1,75 sec cast time, no cooldown, uses 607 MP

Level 5 – Heals party members within 15m for 4x WIS + 850 ( available at lvl 46 ) costs 3 skill points – 1,75 sec cast time, no cooldown, uses 750 MP

Level 6 – Heals party members within 15m for 4x WIS + 1,276 ( available at lvl 55 ) costs 3 skill points – 1,75 sec cast time, no cooldown, uses 950 MP

Level 7 – Heals party members within 15m for 4x WIS + 1,944 ( available at lvl 64 ) costs 3 skill points – 1,75 sec cast time, no cooldown, uses 1,112 MP

This skill got changed from a target skill to party skill. It heals everyone within 15m, except for you. The range is still pretty low, however if you want a party healing skill, take this and skip party heal.

Mana Slug

Range: 2m

100% melee attack, that drains MP from your enemy.

Level 1 – Drains 700 MP ( available at lvl 13 ) costs 2 skill points – uses 40 MP and 190 SP, 30 sec cooldown

Level 2 – Drains 1,500 MP ( available at lvl 26 ) costs 2 skill points – uses 90 MP and 250 SP, 30 sec cooldown

Level 3 – Drains 2,500 MP ( available at lvl 39 ) costs 3 skill points – uses 150 MP and 315 SP, 30 sec cooldown

Level 4 – Drains 3,800 MP ( available at lvl 52 ) costs 3 skill points – uses 210 MP and 422 SP, 30 sec cooldown

Level 5 – Drains 4,600 MP ( available at lvl 65 ) costs 3 skill points – uses 385 MP and 518 SP, 30 sec cooldown

You don´t need Dex anymore to hit with this skill, it is interesting skill for PvP now, use it to drain MP from healers or casters. Up to individual preference.

Stamina Slug

Range: 2m

100% melee attack, that drains SP from your enemy.

Level 1 – Drains 474 SP ( available at lvl 13 ) costs 2 skill points – uses 190 MP and 40 SP, 30 sec cooldown

Level 2 – Drains 785 SP ( available at lvl 26 ) costs 2 skill points – uses 250 MP and 150 SP, 30 sec cooldown

Level 3 – Drains 1,100 SP ( available at lvl 39 ) costs 3 skill points – uses 315 MP and 150 SP, 30 sec cooldown

Level 4 – Drains 1,555 SP ( available at lvl 52 ) costs 3 skill points – uses 422 MP and 210 SP, 30 sec cooldown

Level 5 – Drains 1,970 SP ( available at lvl 65 ) costs 3 skill points – uses 518 MP and 385 SP, 30 sec cooldown

You don´t need Dex anymore to hit with this skill, it is interesting skill for PvP now. Up to individual preference.

Restore

Range: 30m

Level 1 – Heals target continuously for 95 HP over 18 seconds ( available at lvl 14 ) costs 2 skill points – instant cast, no cooldown, uses 244 MP

Level 2 – Heals target continuously for 180 HP over 18 seconds ( available at lvl 23 ) costs 2 skill points – instant cast, no cooldown, uses 388 MP

Level 3 – Heals target continuously for 267 HP over 18 seconds ( available at lvl 32 ) costs 3 skill points – instant cast, no cooldown, uses 460 MP

Level 4 – Heals target continuously for 382 HP over 18 seconds ( available at lvl 41 ) costs 3 skill points – instant cast, no cooldown, uses 645 MP

Level 5 – Heals target continuously for 505 HP over 18 seconds ( available at lvl 50 ) costs 3 skill points – instant cast, no cooldown, uses 802 MP

Level 6 – Heals target continuously for 594 HP over 18 seconds ( available at lvl 59 ) costs 4 skill points – instant cast, no cooldown, uses 976 MP

Level 7 – Heals target continuously for 670 HP over 18 seconds ( available at lvl 68 ) costs 4 skill points – instant cast, no cooldown, uses 1,135 MP

Name changed and adjusted Healling Fall as it heals one target instead of all party members. It heals the target for x HP(based on the level) over 18 secs, which means he gets healed for x HP each 2-3secs. Imo useless for PvP, but you might use it in PvE. Up to individual preference.

Great Healing Pool

Level 1 – Heals 82 HP over 18 seconds to all party members within 15m ( available at lvl 15 ) costs 2 skill points – instant cast, no cooldown, uses 277 MP

Level 2 – Heals 150 HP over 18 seconds to all party members within 15m ( available at lvl 24 ) costs 2 skill points – instant cast, no cooldown, uses 405 MP

Level 3 – Heals 225 HP over 18 seconds to all party members within 15m ( available at lvl 33 ) costs 2 skill points – instant cast, no cooldown, uses 512 MP

Level 4 – Heals 310 HP over 18 seconds to all party members within 15m ( available at lvl 42 ) costs 3 skill points – instant cast, no cooldown, uses 749 MP

Level 5 – Heals 430 HP over 18 seconds to all party members within 15m ( available at lvl 51 ) costs 3 skill points – instant cast, no cooldown, uses 900 MP

Level 6 – Heals 555 HP over 18 seconds to all party members within 15m ( available at lvl 60 ) costs 3 skill points – instant cast, no cooldown, uses 1,050 MP

Healed HP of this skill got seriously lowered, healers can take it. It is useful to cast it before you EB to check if all of your party members are in range. Or in PvE to counter AoE attacks, in PvP when on low bless and your party is running and need to regenerate.

Blizzard

Range: 24m

Lowers movement speed of enemies for 5 seconds.

Level 1 – Water AoE spell that deals basic magic dmg + 101 to all enemies within 5 m of the target ( available at lvl 16 ) costs 3 skill points – 2 sec cast, 25 sec cooldown, uses 270 MP

Level 2 – Water AoE spell that deals basic magic dmg + 218 to all enemies within 6 m of the target ( available at lvl 26 ) costs 3 skill points – 2 sec cast, 25 sec cooldown, uses 430 MP

Level 3 – Water AoE spell that deals basic magic dmg + 562 to all enemies within 7 m of the target ( available at lvl 36 ) costs 3 skill points – 2 sec cast, 25sec cooldown, uses 625 MP

Level 4 – Water AoE spell that deals basic magic dmg + 843 to all enemies within 7 m of the target ( available at lvl 46 ) costs 4 skill points – 2 sec cast, 25 cooldown, uses 880 MP

Level 5 – Water AoE spell that deals basic magic dmg + 1,088 to all enemies within 7 m of the target ( available at lvl 56 ) costs 4 skill points – 2 sec cast, 25 cooldown, uses 1,275 MP

Level 6 – Water AoE spell that deals basic magic dmg + 1,850 to all enemies within 7 m of the target ( available at lvl 66 ) costs 4 skill points – 2 sec cast, 25 cooldown, uses 1,730 MP

Nukers should max this. Others can take level 1 for PvP as its a good skill to slow the enemy down and it cannot be dispelled by pots. Only downsize is that in ep5 this skill got a cooldown.

Hailstorm

Range: 24m

Level 1 – Instant Water AoE spell that deals basic magic dmg + 388 to all enemies within 5 m of the target ( available at lvl 28 ) costs 4 skill points – cast time 1sec , 45 sec cooldown, uses 585 MP

Level 2 – Instant Water AoE spell that deals basic magic dmg + 669 to all enemies within 6 m of the target ( available at lvl 37 ) costs 4 skill points – cast time 1sec , 45 sec cooldown, uses 854 MP

Level 3 – Instant Water AoE spell that deals basic magic dmg + 950 to all enemies within 7 m of the target ( available at lvl 46 ) costs 4 skill points – cast time 1sec , 45 sec cooldown, uses 1,385 MP

Level 4 – Instant Water AoE spell that deals basic magic dmg + 1,392 to all enemies within 7 m of the target ( available at lvl 55 ) costs 5 skill points – cast time 1sec , 45 sec cooldown, uses 1,555 MP

Level 5 – Instant Water AoE spell that deals basic magic dmg + 2,221 to all enemies within 7 m of the target ( available at lvl 64 ) costs 5 skill points – cast time 1sec , 45 sec cooldown, uses 1,850 MP

Nukers max this skill. Contrary to Ep4 this skill has 1 sec cast time now.

Elemental Shock

Range: 24m

Level 1 – Non-elemental AoE spell that deals basic magic dmg + 262 to all enemies within 5 m of the target ( available at lvl 28 ) costs 3 skill points – 1.5 sec cast, no cooldown, uses 585 MP

Level 2 – Non-elemental AoE spell that deals basic magic dmg + 486 to all enemies within 6 m of the target ( available at lvl 37 ) costs 3 skill points – 1.5 sec cast, no cooldown, uses 854 MP

Level 3 – Non-elemental AoE spell that deals basic magic dmg + 750 to all enemies within 7 m of the target ( available at lvl 46 ) costs 3 skill points – 1.5 sec cast, no cooldown, uses 1385 MP

Level 4 – Non-elemental AoE spell that deals basic magic dmg + 964 to all enemies within 7 m of the target ( available at lvl 55 ) costs 4 skill points – 1.5 sec cast, no cooldown, uses 1555 MP

]Level 5 – Non-elemental AoE spell that deals basic magic dmg + 1,650 to all enemies within 7 m of the target ( available at lvl 64 ) costs 4 skill points – 1.5 sec cast, no cooldown, uses 1850 MP

The only spammable AoE now. However it takes huge amounts of MP…Useful for nukers, others skip this.

Surge Shock (ultimate mode skill)

Range: 11m
Abnormal condition: Slow

Level 1 – Instant Water spell that deals basic magic dmg + 605 to target enemy, and slows target movement speed by 3 levels for 12 seconds ( available at lvl 32 ) costs 3 skill points – 11 m range, instant cast, 60 sec cooldown, uses 450 MP

Level 2 – Instant Water spell that deals basic magic dmg + 921 to target enemy, and slows target movement speed by 3 levels for 12 seconds ( available at lvl 42 ) costs 3 skill points – instant cast, 60 sec cooldown, uses 654 MP

Level 3 – Instant Water spell that deals basic magic dmg + 1,100 to target enemy, and slows target movement speed by 3 levels for 12 seconds ( available at lvl 52 ) costs 4 skill points – instant cast, 60 sec cooldown, uses 834 MP

Level 4 – Instant Water spell that deals basic magic dmg + 1,405 to target enemy, and slows target movement speed by 3 levels for 12 seconds ( available at lvl 62 ) costs 4 skill points – instant cast, 60 sec cooldown, uses 1,050 MP

Powerful skill. Nukers max it, others can skip or take lvl 1 for PvP debuff purposes.

Surge Choir (hard mode skill)

Range: 27m

Level 1 – Water spell that deals base magic dmg + 605 ( available at lvl 38 ) costs 4 skill points – 3,5 sec cast, no cooldown, uses 1,050 MP

Level 2 – Water spell that deals base magic dmg + 950 ( available at lvl 48 ) costs 4 skill points – 3 sec cast, no cooldown, uses 1,300 MP

Level 3 – Water spell that deals base magic dmg + 1,850 ( available at lvl 58 ) costs 4 skill points – 2,5 sec cast, no cooldown, uses 1,500 MP

Level 4 – Water spell that deals base magic dmg + 2,205 ( available at lvl 68 ) costs 4 skill points – 2 sec cast, no cooldown, uses 1,880 MP

Nukers max it. Others skip it.

Special Skills

Invincible Warrior
Racial skill available only for Humans

Level 1 – Raises chance to hit with physical, ranged or magic attacks by 3 % for 90 seconds ( available at lvl 1 ) costs 0 skill points – instant, 180 sec cooldown, uses 11 MP and 11 SP

Level 2 – Raises chance to hit with physical, ranged or magic attacks by 5 % for 120 seconds ( available at lvl 20 ) costs 0 skill points – instant, 180 sec cooldown, uses 37 MP and 37 SP

Level 3 – Raises chance to hit with physical, ranged or magic attacks by 8 % for 180 seconds ( available at lvl 40 ) costs 0 skill points – instant, 180 sec cooldown, uses 98 MP and 98 SP

Only usefull for bpriests, others dont need this skill.

Bloody Karma
Racial skill available only to Vail

Level 1 – Increases your physical and magical attack power by 15, but reduces your max. HP by 60, lasts 20 seconds ( available at lvl 1 ) costs 0 skill points – instant, 180 sec cooldown, uses no MP and no SP

Level 2 – Increases your physical and magical attack power by 52, but reduces your max. HP by 204, lasts 40 seconds ( available at lvl 20 ) costs 0 skill points – instant, 180 sec cooldown, uses no MP and no SP

Level 3 – Increases your physical and magical attack power by 108, but reduces your max. HP by 458, lasts 60 seconds ( available at lvl 40 ) costs 0 skill points – instant, 180 sec cooldown, uses no MP and no SP

Borcs take this skill, others can skip it.

Prayer

Level 1 – Raises STR, REC and WIS of all party members by 8 points for 15 min ( available at lvl 7 ) costs 1 skill points – instant cast, no cooldown, uses 165 MP and 100 SP

Level 2 – Raises STR, REC and WIS of all party members by 20 points for 15 min ( available at lvl 19 ) costs 2 skill points – instant cast, no cooldown, uses 235 MP and 140 SP

Level 3 – Raises STR, REC and WIS of all party members by 40 points for 15 min ( available at lvl 31 ) costs 2 skill points – instant cast, no cooldown, uses 600 MP and 200 SP

Level 4 – Raises STR, REC and WIS of all party members by 65 points for 15 min ( available at lvl 43 ) costs 3 skill points – instant cast, no cooldown, uses 950 MP and 260 SP

Level 5 – Raises STR, REC and WIS of all raid members by 90 points for 15 min ( available at lvl 55 ) costs 3 skill points – instant cast, no cooldown, uses 1,350 MP and 330 SP

Level 6 – Raises STR, REC and WIS of all raid members by 120 points for 15 min ( available at lvl 67 ) costs 3 skill points – instant cast, no cooldown, uses 1,600 MP and 410 SP

Take it! Max it! And keep your party/raid buffed!

Resurrection

Range: 30m

Level 1 – Resurrects anyone except UM characters ( available at lvl 10 ) costs 3 skill points – 30 m range, 10 sec cast time, 60 sec cooldown, uses 212 MP and 95 SP

Level 2 – Resurrects anyone, even UM characters ( available at lvl 31 ) costs 4 skill points – 30 m range, 8 sec cast time, 40 sec cooldown, uses 657 MP and 165 SP

Level 3 – Resurrects anyone, even UM characters ( available at lvl 56 ) costs 5 skill points – 30 m range, 6 sec cast time, 20 sec cooldown, uses 1,400 MP and 280 SP

How many times did you hear UM down? Take this skill, its a life (AP) savior.

Aura of Peace

Range: 24m

Level 1 – Buff that raises someone’s HP by 200 for 30 min ( available at lvl 14 ) costs 3 skill points – instant cast, no cooldown, uses 85 MP

Level 2 – Buff that raises someone’s HP by 500 for 30 min ( available at lvl 23 ) costs 3 skill points – instant cast, no cooldown, uses 250 MP

Level 3 – Buff that raises someone’s HP by 850 for 30 min ( available at lvl 32 ) costs 4 skill points – instant cast, no cooldown, uses 400 MP

Level 4 – Buff that raises someone’s HP by 1,350 for 30 min ( available at lvl 41 ) costs 4 skill points – instant cast, no cooldown, uses 855 MP

Level 5 – Buff that raises someone’s HP by 1,650 for 30 min ( available at lvl 50 ) costs 4 skill points – instant cast, no cooldown, uses 1,220 MP

Level 6 – Buff that raises someone’s HP by 2,200 for 30 min ( available at lvl 69 ) costs 4 skill points – instant cast, no cooldown, uses 1,680 MP

Take it and max it and keep your party buffed.

Evolution

Range: 24m

Level 1 – Turns ally into a Fox with strong melee attacks and increased evasion rate ( available at lvl 15 ) costs 3 skill points – 2sec cast time, 600sec cooldown, uses 300 MP and 110 SP

Level 2 – Turns ally into a Blood Wolf with stronger melee attacks and increased evasion rate ( available at lvl 35 ) costs 4 skill points – 2sec cast time, 600sec cooldown, uses 750 MP and 180 SP

Level 3 – Turns ally into a Steel Golem with very strong melee attacks and increased evasion rate ( available at lvl 55 ) costs 5 skill points – 2sec cast time, 600sec cooldown, uses 1,400 MP and 270 SP

You can stick with lvl 1. Useful skill to avoid agroing mobs and run through safely, however you cannot use skills or jump when "fox´d".

Hypnosis

Range: 30m

Level 1 – Has a 80% chance to put target enemy asleep for 8 seconds ( available at lvl 16 ) costs 4 skill points – 25 m range, 1.25 sec cast time, 40 sec cooldown, uses 160 MP

Level 2 – Has a 80% chance to put target enemy asleep for 15 seconds ( available at lvl 32 ) costs 4 skill points – 26 m range, 1 sec cast time, 40 sec cooldown, uses 300 MP

Level 3 – Has a 80% chance to put target enemy asleep for 22 seconds ( available at lvl 48 ) costs 5 skill points – 30 m range, 0.75 sec cast time, 40 sec cooldown, uses 600 MP

Level 4 – Has a 80% chance to put target enemy asleep for 30 seconds ( available at lvl 64 ) costs 5 skill points – 31 m range, 0,5 sec cast time, 40 sec cooldown, uses 950 MP

Usefull skill to have. As you put an enemy to sleep, however it can be pot dispelled and the enemy awakes when gets hit.

Potential Motive

Passive ability that is triggered when HP are low. Deactivates cooldown of any spell being cast that has a cooldown of less then 500 sec. Lasts 30 seconds and recharges every 3 min or upon death.

Level 1 – Triggers when HP fall below 10% ( available at lvl 17 ) costs 1 skill point

Level 2 – Triggers when HP fall below 17% ( available at lvl 29 ) costs 2 skill point

Level 3 – Triggers when HP fall below 25% ( available at lvl 50 ) costs 3 skill point

Great skill. All have to take it and max it. Recharge time on skills gets significantly lowered when triggered, meaning you can spam yourself or your allies with instant heal. This is also best time to cast skills with cooldown such as EB cause the recharge gets lowered.

Diversion

Level 1 – Converts some of your SP and gives you 815 MP ( available at lvl 18 ) costs 3 skill points – 300 sec cooldown, uses 45 SP

Level 2 – Converts some of your SP and gives you 1,819 MP ( available at lvl 29 ) costs 3 skill points – 300 sec cooldown, uses 93 SP

Level 3 – Converts some of your SP and gives you 2,782 MP ( available at lvl 40 ) costs 3 skill points – 300 sec cooldown, uses 125 SP

Level 4 – Converts some of your SP and gives you 3,945 MP ( available at lvl 51 ) costs 3 skill points – 300 sec cooldown, uses 222 SP

Level 5 – Converts some of your SP and gives you 5,508 MP ( available at lvl 62 ) costs 3 skill points – 300 sec cooldown, uses 324 SP

I haven´t use this skill much, cause it takes away SP that is precious for UM´s, however can be usefull when you are safe and need that bit of extra MP, especially in PvE. Up to you if you take it, might be more useful for HM´s.

Degeneration

Range: 24m

Level 1 – Transforms enemy for up to 6 seconds with a 80% chance ( available at lvl 20 ) costs 2 skill points – 2 sec cast time, 180 sec cooldown, uses 225 MP

Level 2 – Transforms enemy for up to 12 seconds with a 80% chance ( available at lvl 33 ) costs 3 skill points – 2 sec cast time, 180 sec cooldown, uses 400 MP

Level 3 – Transforms enemy for up to 20 seconds with a 80% chance ( available at lvl 46 ) costs 4 skill points – 2 sec cast time, 180 sec cooldown, uses 625 MP

This skill turns enemy into an animal, however the enemy is awaken when attacked. You can choose between Hypnosis and this one and save up on skill points. However in PvP you may find useful both.

Magic Mirror

Range: 1m

Level 1 – Reflects all magic damage back upon caster for 8 seconds ( available at lvl 22 ) costs 7 skill points – instant cast, 600 sec cooldown, uses 305 MP

Level 2 – Reflects all magic damage back upon caster for 10 seconds ( available at lvl 32 ) costs 8 skill points – instant cast, 600 sec cooldown, uses 480 MP

Level 3 – Reflects all magic damage back upon caster for 15 seconds ( available at lvl 43 ) costs 9 skill points – instant cast, 600 sec cooldown, uses 730 MP

Thanks to the small range this skill is not worth, so its safe to skip and it costs quite large amount of skill points.

Recovery (hard mode skill)

Range: 30m

Level 1 – Heals a target for 4x WIS + 1,631 ( available at lvl 31 ) costs 3 skill points – 2,5 sec cast time, no cooldown, uses 590 MP

Level 2 – Heals a target for 4x WIS + 2,338 ( available at lvl 40 ) costs 3 skill points – 2,5 sec cast time, no cooldown, uses 725 MP

Level 3 – Heals a target for 4x WIS + 2,995 ( available at lvl 49 ) costs 4 skill points – 2,5 sec cast time, no cooldown, uses 990 MP

Level 4 – Heals a target for 4x WIS + 3,549 ( available at lvl 58 ) costs 4 skill points – 2,5 sec cast time, no cooldown, uses 1,277 MP

Level 5 – Heals a target for 4x WIS +4,396 ( available at lvl 67 ) costs 4 skill points – 2,5 sec cast time, no cooldown, uses 1,680 MP

EP4´s best friend. However EP5 changed the MP costs and it takes a LOT now. The cast time got lowered from 3sec to 2,5 sec, but Healing lvl 7 still heals timewise more HP than recovery. However its good to have more healing skills, so take it if you want to and have enough skill points.

Party Heal (hard mode skill)

Level 1 – Heals all party members within 15 meters except you for 4x WIS + 815 ( available at lvl 33 ) costs 3 skill points – 2.5 sec cast time, 30 sec cooldown, uses 1,042 MP

Level 2 – Heals all party members within 15 meters except you for 4x WIS + 1,169 ( available at lvl 42 ) costs 4 skill points – 2.5 sec cast time, 30 sec cooldown, uses 1,465 MP

Level 3 – Heals all party members within 15 meters except you for 4x WIS + 1477 ( available at lvl 51 ) costs 4 skill points – 2.5 sec cast time, 30 sec cooldown, uses 1,887 MP

Level 4 – Heals all party members within 15 meters except you for 4x WIS + 1774 ( available at lvl 60 ) costs 4 skill points – 2.5 sec cast time, 30 sec cooldown, uses 2,128 MP

Level 5 – Heals all party members within 15 meters except you for 4x WIS + 2198 ( available at lvl 69 ) costs 5 skill points – 2.5 sec cast time, 30 sec cooldown, uses 2,446 MP

Very low range. Long cast time and costs lots of points. If you want to heal your entire party, better take Healing Prayer and skip this skill.

Party Dispel (ultimate mode skill)

Level 1 – Dispels same debuffs like Dispel lvl 1 from all party members within 15 meters except you ( available at lvl 39 ) costs 3 skill points – instant cast time, 60 sec cooldown, uses 351 MP

Level 2 – Dispels same debuffs like Dispel lvl 2 from all party members within 15 meters except you ( available at lvl 49 ) costs 4 skill points – instant cast time, 60 sec cooldown, uses 441 MP

Level 3 – Dispels same debuffs like Dispel lvl 3 from all party members within 15 meters except you ( available at lvl 59 ) costs 5 skill points – instant cast time, 60 sec cooldown, uses 531 MP

This skill has only 15m range, so kinda not even usefull for bosses as you´ d get into the debuff range aswell and in pvp you usually stay further behind. I dont like this skill , up to individual preference.

Etain Bless (ultimate mode skill)

Level 1- Sacrifises whole remaining SP and MP to increase attack speed of all party members within 15 meters for 5 mins (available at level 50 ) costs 7 skill points (Hard Mode skill)- cast time 2,5sec, 900sec cooldown

Level 2 – Sacrifises whole remaining SP and MP to increase attack speed and critical attack of all party members within 15 meters of the target for 10 mins (available at level 60 ) costs 8 skill points- cast time 2,5sec, 900sec cooldown

Level 3- Sacrifises whole remaining SP and MP to increase attack speed, critical attack of all party members within 15 meters and maximum HP of the target by 1500 for 15 mins (available at level 70 ) costs 9 skill points- cast time 2,5sec, 600sec cooldown

This skill is a must. So make sure You got enough points to take it. If you got to lvl 60 (ehm…or 50) and didn´t take this skill, was all for nothing.

Episode 5.2 skills

Staff Power Up

Level 1- Increase attack power by 5 for Staff permanently (available at lvl 5 ) costs 2 skill points

Level 2- Increase attack power by 17 for Staff permanently (available at lvl 16 ) costs 2 skill points

Level 3- Increase attack power by 34 for Staff permanently (available at lvl 27 ) costs 2 skill points

Level 4- Increase attack power by 49 for Staff permanently (available at lvl 38 ) costs 3 skill points

Level 5- Increase attack power by 66 for Staff permanently (available at lvl 49 ) costs 3 skill points

Level 6- Increase attack power by 80 for Staff permanently (available at lvl 60 ) costs 3 skill points

Nukers that use staffs as their weapon should max this skill, others can skip it.

Ultimate Restoration

Range: 30m

Level 1- Heals target continuously for 305 HP and 185 SP/MP over 18 seconds (available at lvl 34 ) costs 2 skill points- instant cast time, no cooldown, uses 480 MP and 55 SP

Level 2- Heals target continuously for 510 HP and 330 SP/MP over 18 seconds (available at lvl 45 ) costs 2 skill points- instant cast time, no cooldown, uses 827 MP and 102 SP

Level 3- Heals target continuously for 770 HP and 515 SP/MP over 18 seconds (available at lvl 56 ) costs 3 skill points- instant cast time, no cooldown, uses 1088 MP and 156 SP

Level 4- Heals target continuously for 905 HP and 720 SP/MP over 18 seconds (available at lvl 67 ) costs 3 skill points- instant cast time, no cooldown, uses 1304 MP and 211 SP

This is a very good skill to have, It is better than Restore as it regenerates MP and SP on top of it. You can use it when youre on the run and need to boost up your precious SP and in PvE. Especially great skill when there is low bless. Definitely worth taking.

Frost Barrier

Level 1- Wounds enemy within 4m for 80 damage for 15 minutes (available at lvl 4 ) costs 2 skill points – instant cast time, no cooldown, uses 60 MP

Level 2- Wounds enemy within 4m for 250 damage for 15 minutes (available at lvl 24 ) costs 2 skill points- instant cast time, no cooldown, uses 220 MP

Level 3- Wounds enemy within 4m for 450 damage for 15 minutes (available at lvl 44 ) costs 2 skill points- instant cast time, no cooldown, uses 350 MP

Level 4- Wounds enemy within 4m for 650 damage for 15 minutes (available at lvl 64 ) costs 2 skill points- instant cast time, no cooldown, uses 535 MP

This is basically buff that lasts for 15 mins. Its a great skill for tanks and nukers, however healers (WIS builds) will find it useless. Keep yourself buffed in PvP as its youre constant protection against stealthed rangers/sins.

Etain Shield

Level 1- Immune to some magic debuffs for 15 seconds (available at lvl 18 ) costs 4 skill points

Level 2- Immune to some magic debuffs for 20 seconds (available at lvl 30 ) costs 4 skill points

Level 3- Immune to some magic debuffs for 25 seconds (available at lvl 42 ) costs 5 skill points

Level 4- Immune to some magic debuffs for 30 seconds (available at lvl 54 ) costs 5 skill points

This skill protects from various debuffs. Such as the defender/guardian pottable ones. It will protect you against ranger/sin´s skills as such Lure and Confusion, fighters/defenders Blackhole and mainly 70 skills! You will love this skill in PvP, but for PvE its not worth taking imo.

Flame Skin

Level 1- Gives the defense of Fire elemental for 5 minutes (available at lvl 31 ) costs 3 skill points

Level 2- Gives the defense of Fire elemental for 10 minutes (available at lvl 47 ) costs 3 skill points

Level 3- Gives the defense of Fire elemental for 15 minutes (available at lvl 63 ) costs 4 skill points

These ele buffs are kinda fail imo. In theory they are great, but in practice you will use it only in PvE. Since episode 5 you can see all the buffs on the person you clicked on, including ele buffs. So when the enemy clicks on you, he can see what ele you have buffed and kill you. So…if you dont have ele top, take some for PvE, but in PvP you will be better off without ele top than using a buff everyone can see.

Aqua Skin

Level 1- Gives the defense of Water elemental for 5 minutes (available at lvl 31 ) costs 3 skill points

Level 2- Gives the defense of Water elemental for 10 minutes (available at lvl 47 ) costs 3 skill points

Level 3- Gives the defense of Water elemental for 15 minutes (available at lvl 63 ) costs 4 skill points

Earth Skin

Level 1- Gives the defense of Earth elemental for 5 minutes (available at lvl 31 ) costs 3 skill points

Level 2- Gives the defense of Earth elemental for 10 minutes (available at lvl 47 ) costs 3 skill points

Level 3- Gives the defense of Earth elemental for 15 minutes (available at lvl 63 ) costs 4 skill points

Storm Skin

Level 1- Gives the defense of Wind elemental for 5 minutes (available at lvl 31 ) costs 3 skill points

Level 2- Gives the defense of Wind elemental for 10 minutes (available at lvl 47 ) costs 3 skill points

Level 3- Gives the defense of Wind elemental for 15 minutes (available at lvl 63 ) costs 4 skill points

Deleted Skills

Stamina Leakage
Mana Leakage
Magic Spot
Health Assistant

Note: All skills are finished. However if you find any mistakes, please let me know.


Credits go to Elfstruck.