
NOT A MAGE?
Then what are you doing here? Just kidding. But seriously the following are some of the best guides on other classes.
- Priests: Lady.Sin’s Guide for Priests
- Fighters: .WheresLupers’ Guide for Fighters
- Archers: Aes’s Archer Guide
EPISODE 3
This guide was written for Shaiya Guidance of Goddess, which is Episode 3. Therefore if the version you are playing is Episode 4 or higher than this guide may be incomplete. For the most part there will still be a wealth of information to use. However, there will be newer weapons and armor in later episodes. If you can read this than the guide has not been updated past episode 3.
THE INTRO
Some of you may already know who i am if you are active on these forums. You may also be familiar with my Archer Guide.
http://forums.aeriagames.com/viewtopic.php?t=221891
This guide, however, will not be as complete and detailed as my previous work; mainly because while i have played mage in normal mode to lvl 58 and ultimate mode to the high 30s i simply don’t have the expertise that i have with archers. So i will be concentrating on the gear rather than builds, lapis, etc. I would have considered making this type of gear guide for all the classes but i only have two toons now, my archer and my mage, and without a high level of my own it is simply a lot of work to find screens of all the armors, especially the lower level ones, so because of that i will for now only be making this mage guide in addition to the already completed archer guide. Since my mage is lvl 58 i could easily compile the screens of all the gear and the legend and goddess versions were easy enough to grab (a thanks to Kryyn for the goddess screens i used from his SS post).
A CRASH COURSE IN NEWBIE MAGEOLOGY
Though i’m not going to include much information outside of the gear, i will mention just a few things that are perhaps obvious but some things that newer players should know.
CAST TIMES: mages are one of the few classes that have this downside. When you cast a spell, some of them take a few seconds before they fire off, thus slowing you down. Some spells are instantly cast.
PARDON THE INTERRUPTION: For those spells that do have cast times, if you take damage while casting the spell will stop and you will have to start over again waiting the whole cast time before it fires off. In PvP this can make some spells unusable as they take too long to cast and an enemy hunter could keep you infinitely interrupted.
KNOW YOUR SQUISHINESS: Unless you are a REC based build, mages are pretty squishy, which means you have low defense and low HP and die quickly. In short, you get hurt easily.
SANS SOLO: It can be difficult to play solo as a mage, unless you are a UM REC mage, which i soloed quite easily. Because of the points listed above it is much easier to have someone, preferably a defender to gather mobs for you so that you can blast them without being hit or interrupted etc.
MANA: Casters are a class that have to be concerned about their mana (MP). Spells use a lot of it and it is not uncommon to find yourself with no mana. At which point you either must use a potion or sit and rest to restore it. It can be annoying especially if you are used to playing a class that doesn’t have that limitation. Other classes do use SP in a similar way but not to the degree a caster consumes mana.
STATS: Without getting too much into it. INT adds attack power to your magic thus increasing your damage. Pure INT is a popular grinding build, but i personally like a 1 WIS, the rest INT build. WIS adds MP (1 wis = 5 mp) and accuracy so that your spells don’t miss. Most say about 50 wis is ok, however at higher levels i recommend more like 200. WIS is the magical equivalent to DEX. I noticed consistent misses in the high level maps until i hit around the 200 WIS mark, just my experience. REC adds HP (1 rec = 5 hp) and defense ( 1 rec = 1 def). Unless you are making a specific REC build in HM or UM, i recommend avoiding this stat. REC makes you draw aggro, meaning the monsters you attack will become very interested in you if you have REC. So for a typical squishy attack based mage, forget the rec and find a good defender to team up with. As far as STR, DEX go they are pretty much useless, though there is talk recently of using DEX in a defensive way most mages should just stick to more conventional builds. And LUC, if you are new enough to the class to find this useful then just stick to an INT/WIS build, and if lapising use INT/WIS/MP lapis. However, a LUC build at high levels and higher modes can be very effective.
That’s all i really have to say about that, again not trying to write that kind of guide as there are others out there better suited to do that.
ARMOR GUIDE:
Here is the real point of this guide. A list of all the armor available for Mages. I’ve included some information as well as pictures of each armor. Armor can come in many versions depending on how many slots it has for linking lapis to. Noble (1 slot), Worship (2), Heroic (3), Dread (4), Legendary (5 and can only be worn by hard mode and ultimate mode characters), and Goddess (6 slots and can only be worn by ultimate mode characters).
With the exception of the lvl 55-58 Ophiston set, mage gauntlets give +WIS stats, boots give +WIS, pants give +WIS, and top gives +INT. This only applies to slotted versions, the plain versions do not give +stats. Noble gives +1, worship gives +2, heroic gives +3, dread +5, Legendary +6, goddess +7 base stats.
You can see the base stats and MP/HP/DEF/RESIST of the various armor pieces in this chart created by sfossil.


Cotton Armor
Gauntlets level 2, Boots level 3, Pants level 4, Top Armor level 5
Plain and Noble versions
This armor is a quest reward. Most people probably skip this set altogether. It’s likely by the time you acquire all the pieces that you will be high enough level to wear the next set anyway. It’s definitely not worth putting lapis in unless you are rich and bored and do it for kicks.
Dendron Armor
Gauntlets level 8, Boots level 9, Pants level 10, Top Armor level 11
Plain, Noble, and Worship (very rare) versions
This armor is also a quest reward. The Noble version of the boots, pants, and top are the best ones available for PvPing in the 1-15 zone. The quest for the top armor is called Robbed Woodpile. It tells you to get 5 woodpiles and bring them back. In reality you must collect 15 of them and then you will get the noble top as a reward. There is a worship version but they are extremely rare.
Quine Armor
Gauntlets level 15, Boots level 16, Pants level 17, Top Armor level 18
Plain and Noble versions
This armor is a quest reward. The Noble version of the gauntlets are the best ones available for PvPing in the 1-15 zone. They are from a quest and can also be purchased in a guild house that has been upgraded.
Tathar Armor
Gauntlets level 22, Boots level 23, Pants level 24, Top Armor level 25
Plain, Worship, and Heroic versions
The worship version of this armor drops from Graveyard Loca, the mini boss of Cornwell Ruins on map 1. He has a spawn time of 30 minutes after he is killed. The heroic version of this armor is dropped from the boss of Cornwell Ruins, Asmo. The heroic top and pants are the best ones avaliable for PvPing in the 20-30 zone.
Loxe Armor
Gauntlets level 29, Boots level 30, Pants level 31, Top Armor level 32
Plain, Worship, Dread, Legend (very rare) versions
The dread version of this armor is from a series of quests for Hard mode characters.The dread gauntlets and boots are the best ones available for PvPing in the 20-30 zone. I believe the worship version drops from the weaker mobs in Fedion dungeon. There is legend as well and i think it is a very very rare drop from random mobs on map 2. Thus Dread is considered to be the best for PvP since the legend is far too rare for the average player to consider.
Wilarin Armor
Gauntlets level 36, Boots level 37, Pants level 38, Top Armor level 39
Plain, Heroic, and Dread versions
The dread version of this armor is very rare. I believe it drops from the Fedion boss Ajuha. The heroic version drops from the mobs deeper in Fedion.
Fidess Armor
Gauntlets N/A, Boots N/A, Pants level 40, Top Armor level 40
Two slotted "worship" only
This is an alternate armor version of the Wilarin armor. It looks the same except it’s brown and earth toned instead of green and yellow. There are only top and pants, no gloves or boots. It drops from the Asmodeus mini bosses in Maitreyan dungeon and Cloron’s Lair as well as the Generals. The current pic shows the fidess top with wilarin pants, it’s the best i have atm.

Sephiroth Armor
Gauntlets level 43, Boots level 44, Pants level 45, Top Armor level 46
Plain, Heroic, Dread, Legendary, Goddess versions
I believe the heroic version of this drops in Maitreyan dungeon. The dread from the Asmo incarnations in Cloron dungeon and mini bosses in Mait. For Goddess/Legendary see below.
Legendary Sephiroth Armor
Gauntlets level 43, Boots level 44, Pants level 45, Top Armor level 46
The Legendary version of this armor drops from the boss of Maitreyan dungeon, Ankylul. As far as i know only the top and pants exist. There have been rumors that the chests from
freezing mirage boss may drop the gloves and boots but i can’t confirm that.
Mistras Eyes Gauntlet
Gauntlets level 45
Base Stats: 5 DEX, 5 LUC, 5 INT, 5 WIS, 85 HP, 158 MP, 11 Resist, 5 DEF
These gauntlets match the legendary sephiroth armor. They are from the lvl 42 Epic quest, and you get them as a reward after completing the part of the quest that has you kill Ankylul the boss of Maitreyan dungeon. They are not that great compared to a lapised set of gauntlets but for a normal mode mage if you don’t really use lapis (i never did until past lvl 50) then they are worth using if you can complete the quest easily enough.
Goddess Sephiroth Armor
Gauntlets level 43, Boots level 44, Pants level 45, Top Armor level 46
The Goddess version of this armor drops from the dragon form of the Freezing Mirage boss. I do not know if the gloves and boots exist or not. Yes i know it looks different than the other versions of sephiroth but i promise the picture is correct. This gets my pick for the best armor in the game (though technically goddess anor is better statistically as it gives slightly more HP, MP, SP, def bonus – not much though).
Anor Armor
Gauntlets level 50, Boots level 51, Pants level 52, Top Armor level 53
Plain, Heroic, Dread, Legendary, and Goddess versions
The heroic version drops from mobs in Elemental Cave as well as Cloron’s Lair, the dread drops from mini bosses in cloron’s lair. For Legendary/goddess see below.
Legendary Anor Armor
Gauntlets level 50, Boots level 51, Pants level 52, Top Armor level 53
The gloves i believe drop from Ankylul, the boss of Maitreyan dungeon; the boots may as well i’m not sure. The top and pants i believe only drop from the Cloron Troll (mini boss of cloron’s lair) or the chests that drop after the Cloron dragon or Freezing Mirage dragon die.
Goddess Anor Armor
Gauntlets level 50, Boots level 51, Pants level 52, Top Armor level 53
This drops from Cryptic Throne bosses. Yeah it looks like it should be a Sephiroth armor but i promise you the one pictured is goddess anor. This is technically the best armor available for UM mages since it has an extra slot over the "Legendary" Ohpiston.
Ophiston Armor
Gauntlets level 55, Boots level 56, Pants level 57, Top Armor level 58
Noble, Dread, and Legendary versions
I know the boots and gloves drop from the scorpion mobs in the desert. I believe they also drop in the jungle. The top and pants drop from bosses in the desert/jungle though i don’t know which. The Legendary pants seem to be the most rare of this set. This is the highest level armor in the game and for Hard mode or Normal mode characters it is the best set.
HELMS GUIDE:
Most of the helms in the game are non slotted. There are some lvl 15 worship helms out there from raffles and some lvl 1 one slotted helms from a forum event; both look like a normal loxe helm. There are also quite a few level 30 dread loxe helms from AP events. Legendary and Goddess helms are not in our version of the game yet nor is the lvl 58 Ophisoton, none of which are pictured. But there is a non legendary 5 slotted Sephiroth helm. Normal helms are from quests, usually involving turning in 30 cores of some type in exchange for the helm.

Loxe Helm – level 30. The plain version is from a level 29 quest in Arktus Ville. You need to collect 30 spirit cores to trade for the helm. Spirit cores can be found from the Sealakels just south of the town or the Goblin camp to the south east. The dread version of this helmet is a coveted item for PvPing in the 20-30 zone, it is only from AP events.
Wilarin Helm – level 37. The plain version is from a level 36 quest in Silvaren. You have to collect and trade 30 mare cores for it.
Sephiroth Helm – level 44. The plain version is from a level 43 quest in Stronghold. You have to collect and trade 30 pint cores for it. The Legendary helm pictured above is not in the game yet. HOWEVER there has recently been a promo for a 5 slotted version. It is NOT the Legendary version, which means a few things. All modes can wear it, it has 5 slots for lapis, it has no stats or MP,SP,HP bonus on it, and it looks like a normal Sephiroth helm.
Anor Helm – level 51. The plain version is from a level 50 quest in Apulune (the blacksmith outside of the city). You have to trade 3 level 3 endure lapis and 15 dark mages stones for it.
MOUNTS GUIDE:
There are 6 different mounts that mages can ride. Only two of them are buyable within the game. The other 4 are from AP events / raffles. You can of course buy those from other players who got them from said events. The two mounts buyable in game are not tradeable, which means you cannot sell them or give them to other players. You can put them in your warehouse and trade them between your characters on your account though. The hard mode and ultimate mode mounts seat two people and anyone, regardless of class or level or mode, can ride as a passenger.

Leopard mount – must be level 40 to ride, any mode can ride it. Buyable from merchant in Apulune for 11 million gold. Increases movement speed to very fast. Seats one. (not tradeable)
Red Leopard mount – must be level 40 to ride, any mode can ride it. Event item, not buyable in game. Increases movement speed to very fast. Seats one.
Silver Lion mount – must be level 50 to ride, only hard mode and ultimate mode can ride it. Buyable from merchant in Apulune for 75 million gold. Increases movement speed to extremely fast. Seats two. (not tradeable)
Red Lion mount – must be level 50 to ride, only hard mode and ultimate mode can ride it. Event item, not buyable in game. Increases movement speed to extremely fast. Seats two.
White Tiger mount – must be level 50 to ride, only hard mode and ultimate mode can ride it. Event item, not buyable in game. Increases movement speed to extremely fast. Seats two.
Land Phoenix – must be level 58 to ride, only ultimate mode can ride it. Event item, not buyable in game. Increases movement speed to extremely fast. Seats two.
Reindeer – a Christmas mount dropping during the holiday season but will remain in game permanently. All modes can ride it at level 28, i believe it only seats one. Not sure about the moving speed increase though i’ve heard it’s like a HM mount.
CAPE GUIDE:
There are lots of different capes that mages can wear, at least 14 off the top of my head. They come in 8 different lvl varieties with 1 – 3 different versions per level. There are 4 normal mode capes and 4 hard mode and above capes. The normal lvl 31 and 44 capes are short and look the same. I’ve only pictured one of each style to save space but they do come in other colors, which i will list in the description. I don’t have all the specific names for each cape as there are many and i only own a few of them. But what’s most important is the stats and looks so this should give a good idea. btw all capes except the lvl 16 also give def/MP/SP/HP bonus but they are very insignificant so i won’t list them all. Just to give you an idea the best one (54 HM) gives 6 def, 6 resist, 72 HP, 51 SP, 52 MP. So you can see even the top cape gives insignificant boost in those stats.
There is now a badge merchant in Apulune. You can bring your cape there and select from some standard designs to put on the back of your cape. As of right now the options to choose from are not super great. If they ever implement the option to upload custom logos from your PC then it will truly be something special. But for the low price of 450k you can make your cape a little fancier if you choose. You can also buy lvl 31 NM capes from NPC merchants. They cost 40 million gold and you can get them in any stat, each stat is a different colored cape.

Fighting Mantle – must be level 16 or higher to wear, gives no stat bonus. no longer distributed so pretty rare.
Lvl 31 NM capes – must be level 31 or higher to wear, gives + 11 to one stat. There is a STR version which is red, a DEX version which is green, and a LUC version which is purple, INT capes that are golden yellow, WIS which are khaki colored, and REC capes which are blue. All buyable from NPC merchant in apulune for 40 million gold.
Lvl 44 NM capes – must be level 44 or higher to wear, gives + 13 to one stat. There is an INT version which is golden yellow and a WIS one which is a brown khaki. This looks exactly like the lvl 31 capes except since you can’t buy them from the NPC merchants, they are only avaliable in INT and WIS versions from other players.
Lvl 52 NM capes – must be level 52 or higher to wear, gives + 17 to one stat. There is an INT version which is golden yellow and a WIS one which is a brownish. The one pictured is an archer cape, but besides the color the INT and WIS mage capes look the same.

Cape of the Pristine – must be level 33 or higher and HM or UM to wear, gives + 11 INT and 11 WIS.
Cape of the Incorruptible – must be level 41 or higher and HM or UM to wear, gives + 13 INT and 13 WIS.
Cape of the Virtue – must be level 48 or higher and HM or UM to wear, gives + 16 INT and 16 WIS.
Cape of the Sanctitude – must be level 54 or higher and HM or UM to wear, gives + 18 INT and 18 WIS.
WEAPONS GUIDE:
Mages can choose from two different weapon types, staffs and daggers. Staffs have higher attack power but daggers have faster attacking speed. It’s also more likely for a staff to have int, wis, and rec stats whereas daggers with int/wis/rec are more rare and they commonly come in str/dex/luc stats too which are not very useful for casters. Daggers are usuable by rangers and assassins as well which is why they come in str/dex/luc base stats.
STAFFS:
Staffs are the common weapon that comes to mind when thinking of magic. They certainly look prettier than daggers. But many people prefer the faster speed of a dagger vs a staff, it really comes down to preference in the end. As far as base stats go, noble weapons give 6 spread across 1-3 different stat categories, worship gives 12, heroic 18, dread 24, Legendary 30, and goddess gives 36 base stats.

Light Staff
Level 1
Plain and Noble versions
ATK Power: 17 – 21
Drops from the mobs around the starting cities.
Holy Staff
Level 6
Plain and Noble versions
ATK Power: 22 – 27
I believe the noble version is a quest reward.
Cross Staff
Level 11
Plain and Noble versions
ATK Power: 28 – 34
The noble version is a quest reward and it is the best staff for use in the 1-15 PvP zone.
Absorption Staff
Level 16
Plain and Noble versions
ATK Power: 36 – 44
Sage Staff
Level 21
Plain, Noble, Worship versions
ATK Power: 45 – 55
Wind Storm
Level 25
Epic Weapon
ATK Power: 67 – 82
This is the reward for the first epic quest which starts. It has no slots but has base stats of 20 INT and 10 WIS. It looks just like a sapphire rose that has an orange glow.
Sapphire Rose
Level 26
Plain, Worship, Heroic versions
ATK Power: 55 – 67
The worship version of this staff drops from Graveyard Loca, the mini boss of Cornwells Ruins dungeon. The heroic version drops from the boss Asmo. The heroic version is the best staff for 20-30 PvP.
Eagle Saint
Level 31
Plain, Worship, Heroic versions
ATK Power: 67 – 82
The heroic version drops from mobs deeper in Fedion dungeon. The dread version drops from the boss Ajuha.

Success Edge
Level 36
Plain, Heroic, and Dread versions
ATK Power: 80 – 98
Rachroma Ashe
Level 40
2 slots 25 base stats (15 INT 10 WIS 120 MP)
ATK Power: 94 – 115
This is the weapon equivalent of Fidess armor. It has only 2 slots and drops from the Maitreyan dungeon mini bosses as well as the Cloron’s Lair Asmodius mini bosses. It also has an attack speed of "a bit slow" which makes it a horrible weapon. This looks just like the lvl 25 Epic Wind Storm which looks just like the Sapphire Rose that glows orange.
Stars Edge
Level 40
4 slots 38 base stats
ATK Power: 88 – 122
This weapon is a Pando drop limit of quantity, recently they started dropping again and showing no signs of stopping so as far as we can say they drop from mobs in the Skulleron (Pando) map. But not the fire mobs in Calli Puirr or Vindes Puirr (those drop higher level weapons). This looks like a blue success edge.
Rising Phoenix
Level 41
Plain, Heroic, Dread versions
ATK Power: 94 – 115
This looks just like a lost brahma.
Kysyo Phoenix
Level 45
4 slots 42 base stats
ATK Power: 103 – 145
This drops from mobs in the Skulleron (Pando) map. The fire mobs in Calli Puirr or Vindes Puirr. Looks like a blue lost brahma
Elven Aqua Staff
Level 45
Epic Weapon
ATK Power: 108 – 132
This is the reward for the lvl 42 epic quest. It has no slots and no base stats but it is a water elemental (which only applies to non elemental spells and attacks) and it has an attack speed of a bit fast, making it faster than normal staffs. It looks like a lost brahma that glows blue.
Lost Brahma
Level 46
Plain, Heroic, Dread, Legendary, Goddess versions
ATK Power: 108 – 132
Heroic version drops in Cloron’s Lair from normal mobs. Dread version drops from the mobs in the Cloron Troll room. Legendary version drops from Cloron Troll and dragon boxes. Goddess version drops from Freezing Mirage dragon.
Tensyo
Level 50
4 slots 45 base stats
ATK Power: 121 – 169
This staff drops only from the Cloron Dragon, boss of cloron’s lair dungeon. He spawns 3 days after he is killed.
Isomorph Staff of Earth
Level 50
4 slots +36 INT
ATK Power: 127 – 154
This is from a high level quest. Part of the quest requires that you collect drops that come from treasure chests that spawn after killing the big end game dragon Cloron. Despite the name it does not have earth elemental attribute on it.
Red Out
Level 55
3 slots 12 base stats (6INT 6 WIS)
ATK Power: 142 – 173
Drops from Elemental Cave bosses and also from Cloron Troll. It has an attack speed of "fast" making it the only staff that is as fast as a dagger. It looks exactly the same as a success edge staff except it glows orange.
Sminion
Level 55
6 slots 24 base stats (12 INT 12 WIS)
ATK Power: 136 – 173
Drops from Elemental Cave bosses and also from Cloron Troll. It looks exactly the same as an Eagle Saint staff except it glows orange.
Brilliant Spirit
Level 55
3 slots 42 base stats (39 WIS 3 INT)
ATK Power: 142 – 173 ??
Drops from Elemental Cave bosses and also from Cloron Troll. It looks exactly the same as a lost brahma staff except it glows orange.
Dragonic Staff (questionable translation)
Level 56
5 slots 42 base stats
ATK Power: 146 – 178
This staff drops from bosses in Cryptic Throne, which opens only after killing Freezing Mirage dragon. They spawn only once a week.
Tiamat
Level 59
5 slots 48 base stats
ATK Power: 158 – 192
This drops from bosses in Cryptic Throne, which opens only after killing Freezing Mirage dragon. They spawn only once a week.
DAGGERS:
Daggers are often preferred because they have a faster attack speed. They do NOT speed up the casting times of spells but they do speed up the downtime between the casting of spells. Priests especially like daggers for maximum healing speed because they usually care not about the attack power of their weapons. However, even if you do it may actually produce better DPS with a dagger due to the increased speed. Personally as a mage i got used to the speed of daggers and preferred that over staffs. Staffs do look cooler though imo and since i don’t play mage much anymore i like to keep my Tensyo equipped (since i can’t equip the Isomorph staff as an NM and the 56/59 are out of my reach).

Short Sword
Level 1
Plain and Noble versions
ATK Power: 14 – 16
Drops from the mobs around the starting cities.
Steel Short Sword
Level 5
Plain and Noble versions
ATK Power: 17 – 20
Light Short Sword
Level 11
Plain and Noble versions
ATK Power: 23 – 27
I believe the noble version is a quest reward. It is the best dagger for use in the 1-15 PvP zone.
Justice
Level 17
Plain, Noble, Worship versions
ATK Power: 31 – 35
Ganesha
Level 23
Plain, Worship, Heroic versions
ATK Power: 40 – 46
The worship version of this drops from Graveyard Loca, the mini boss of Cornwell’s Ruins. The heroic version drops from the boss Asmo.
Apsaras
Level 29
Plain, Worship, and Heroic versions
ATK Power: 51 – 59
The worship version of this dagger drops from mobs in the beginning of Fedion Dungeon. The heroic version deeper in Fedion. The heroic version is the best dagger for 20-30 PvP. There is also a legend version out there but it is a very random drop and extremely rare.
Queen Mab
Level 35
Plain, Heroic, and Dread versions
ATK Power: 64 – 73

Gesewopu
Level 39
4 slots 38 base stats
ATK Power: 70 – 88
This drops from mobs in the Skulleron (Pando) map. NOT the fire mobs in Calli Puirr or Vindes Puirr though as they drop the higher level weapons. Looks like a blue Queen Mab.
Karma Samsara
Level 41
Plain, Heroic, Dread, and Legend (very rare) versions
ATK Power: 78 – 89
Facade Blade
Level 45
4 slots 42 base stats
ATK Power: 85 – 107
This drops from mobs in the Skulleron (Pando) map. The fire mobs in Calli Puirr or Vindes Puirr. Looks like a pink Karma Samsara.
Red Blood
Level 46
Plain, Heroic, Dread, Legendary, Goddess versions
ATK Power: 88 – 101
Heroic version drops in Cloron’s Lair from normal mobs. Dread version drops from the mobs in the Cloron Troll room. Legendary version drops from Cloron Troll and dragon boxes. Goddess version drops from Freezing Mirage dragon.
Ninez
Level 50
4 slots 45 base stats
ATK Power: 102 – 130
This drops only from the Cloron Dragon, boss of cloron’s lair dungeon. He spawns 3 days after he is killed. Looks like a blue Red Blood.
Lucky Striker
Level 55
3 slots 40 base stats (34 LUC 6 REC)
ATK Power: 117 – 134
Drops from Elemental Cave bosses and also from Cloron Troll. Looks like a Red Blood that glows orange.
Gold Hope
Level 55
3 slots 36 base stats (12 INT 12 WIS 12 REC)
ATK Power: 117 – 134
Drops from Elemental Cave bosses and also from Cloron Troll. Looks like a Queen Mab that glows orange.
Elysium
Level 55
3 slots 18 base stats (9 INT 9 WIS 507 MP)
ATK Power: 117 – 134
Drops from Elemental Cave bosses and also from Cloron Troll. Looks like a Karma Samsara that glows orange.
Lumi’s Tear
Level 56
5 slots 42 base stats
ATK Power: 120 – 137
This drops from bosses in Cryptic Throne, which opens only after killing Freezing Mirage dragon. They spawn only once a week.
Cultist’s Blade
Level 59
5 slots 48 base stats
ATK Power: 130 – 148
This drops from bosses in Cryptic Throne, which opens only after killing Freezing Mirage dragon. They spawn only once a week.
THE END
That’s about it. As far as episode 3 goes that is all the gear a mage can use. Given the nature of such a guide i don’t think there will be many questions to ask but if you have some feel free to post. Please keep them regarding gear though as that is what this guide is about. Questions regarding builds or other things should be posted in a more relevant thread.
Special thanks to sfossil, Avyn, evenstry, Sowaroc, Minasdefender, and anneefischer for helping me with some of the information that i could not have gotten by myself. <3
Credits go to misterdude.
