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Basic Guide To The Priest Class
Ok i’m going to make a short guide for you guys. And i’ll explain my guide as i go on.
Attack Skills:
Do not level Rising tide. It sucks (It has high damage but i just simply don’t like 2 second cast spells. In PvP 2 seconds of standing still for me = death.). If you want to level your attack skills, level Bone chill and Stream of light. These two spells have decent damage. Bone chill is basically a dot. You can easily go around dotting several mobs at once.
So once you get to level 8, start maxing out Bone Chill. You’ll kill mobs 10x faster. You’ll love it. 
I will also recommend Ice fog. In CB it was a much higher cast time spell. Seems it got reduced to 1 second now making it a decent spell to use. 
Going back to the rising discussion:
Rising tide is by no means a bad spell. But standing still for 2 second isn’t my game style. Otherwise i completely recommend it. IF you choose to level Rising tide, you shouldn’t level 1 of the other 2 spells (Bone chill or stream of light) I would recommend not leveling stream of light due to how easy it is broken (it’s a stream spell).
Why pick between 2 out of 3 spells? Because if you level all your attack spells you’ll be gimping your priest from healing power. Your TP is much better used on spells like Faith(Healing % level rise skill at level 24).
Again, i don’t choose rising tide because i prefer kiting mobs and enemies. So i spam bone chill and i get a good distance to throw stream of light. Therefore i have no use for a 2 second cast time spell (This decision is my personal preference. It can be argued that rising tide is better than stream of light).
A good combo is rising tide and bone chill.
This recommendation is for starting levels. I started raising my rising tide at level 35 as i have a lot more free TP that i can spare.
Healing spells:
Instant heal and Regenerate are your primary spells you’ll want to level. The next spells (going by order) would be Heal and Group heal. Why is Heal and Group heal on the last of the list? Because these two spells are basically for end game. Starting in your early levels from 1-35 you’ll want to use mainly Instant Heal And Regenerate. Believe me. 
Once you’re over level 35 Heal becomes your main spell.
Be sure to max Faith once you’re level 24 and continue to have it maxed. This will help your healing by a lot.
Defensive Spells:
You’ll definitely want to level Grace of Life. Clothe classes (Priest/mage) are very weak in pdef and have low hp. So all the extra HP you can squeeze in will definitely help you out.
Wave Armor: Great spell since the wave armor patch.
And while you’re at it, be sure to also max your "P attack" buff. While this doesn’t really benefit us much, it will benefit parties you join. And everyone will love your HP and attack buff. 
Gear:
You’ll want to mainly pick up gear with HP, Wisdom and P Def bonuses. This brings me to my next topic, stats.
Stats:
As a priest you’ll definitely need stam/Wisdom/hp/Pdef. If you’re playing one right now, you already know why. So i won’t go too deep in to it. You can easily farm MA with your friends/guild for great stam/hp/def/wisdom stat drops.
Survivability:
As a priest, you already know you’re very squishy. So, instead of a 2H staff, i would recommend you use 1h and shield. In CB i played around with this a lot, and found that 1h/shield is just a lot better. Sure using a 2H you kill faster, but you’ll also be dying much faster.
Remember, using a 1h/shield you have 2 items you can throw stats in to. So you can be more buffed than using a 2h item. So add magical attack power to your 1h/shield and you can compensate for losing some magical attack over the 2H choice. And you can throw all the good stats on both items. So 1h/shield = pro.
Class Combos:
Well, this class combo is my personal opinion. I found Mage to be the best match for a priest primary. Why? Because your priest will benefit from your mage stats. Such as a larger mana pool. More wisdom. And you don’t have to switch gear/weps between both classes. Because they both use the same items. This is also known as the "Battle Priest" and probably the most popular combo of all.
And since you’re squishy, you really don’t wanna walk up to a mob and start using rogue skills on it, do you? You want to keep your distance, throw a few magic attack spells (like fireball/lightning/etc). You’re basically a long range fighter because your HP/PDef is the weakest amongst all classes. But believe me, this combo is by far the best in my opinion. And works very well.
Second combo i would recommend would be Priest/Knight.
Why? Because your priest will benefit from higher HP stat bonuses and p def. Along with the knight skills having many shield spells you’ll be able to use with the 1h/shield combo i mentioned above.
Third combo i would recommend is Priest/Rogue. I know what you’re thinking.. Weird combo, right?
Well you’d be surprised at how much Damage this combo has through dot spells etc. My guild mate made this combo, and now a few of my guild mates rolled alts/new mains to play this combo. Seems to be very strong in damage. For example one of my mates is able to kill mobs 10-15 levels higher than him. Through dots alone. Bone chill and rogue dots = big dmg. And is able to kill people 5-8 levels higher than him. Seriously. Personally, it’s not my game style. But definitely worth updating this topic to mention it. 
So basically this combo can be considered the Warlock (WoW reference) of RoM.
Although do note that this third combo will NOT have as high healing abilities as the other two.
This is really personal preferrance. If you have any questions, feel free to ask. I’m very knowledgeable about the priest class.
Credits go to AxLR0Se |
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