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Elite Skills List 15/15, 20/20, 25/25, and 30/30

LEVEL 15:

KNIGHT Primary:

  • Knight/Mage (credit to Zyg6)

HOLY LIGHT FIELD – Releases holy light that causes 20 points of light dmg every 2 sec and adds a Holy Spot Light effect that reduces target’s attacking dmg by 1% to all targets within range for 6 sec.
Mana Cost: 30
Range: Self-centered AoE
Cast: Instant
Upgradeable: +6 dmg/2 sec and +.375 debuff per grade

  • Knight/Priest (credit to riotmos)

HOLY LIGHT’S FURY – Cause 10 points of Light dmg every 2 sec for 12 sec
Mana Cost: 30
Cast: Instant
CD: None
Upgradeable: +4 points of dmg per grade

SHIELD BASH MASTERY – Increases the dmg dealt by Shield Bash.
Passive

GOD’S SWORD – The critical rate on your Holy Strike is increased by 40%
Passive/Maxed

ARROW OF VENGEANCE – Fire an arrow that taunts your target and pulls aggro.(requires ranged weapon)
Requires 20 Concentration
Range: 200
Cast: Instant
CD: 2 min
Maxed

Mage Primary:

  • Mage/Priest

ESSENCE OF MAGIC – Raises magical dmg by 10 points for 30 min.
Range: Targetable Buff
Mana Cost: 35
Cast: Instant
Upgradeable: +6 magical dmg and +3.25 mana cost per grade

HOLY LIGHT STRIKE – Does 35 Light dmg
Mana Cost: 15
Range: 150
Cast: 2 sec
Upgradeable: +17.5 dmg per level and +1.5 (rounded down) mana cost per grade

SOUND OF THUNDERA magical arrow chains the foot to the ground for 5 sec (Effect removed when dmg is received)
Requires 40 concentration
Cast: 1 sec

CURSED FANGS – Adds a curse upon your projectile weapon. Targets hit with this cursed projectile will suffer 20 points of dark dmg every 2 sec for 12 sec.
Requires 30 Energy
Cast: Instant
User’s Note: No projectile necessary. Training "Throw" skill does not increase this skills damage. Thanks to Zeraphultor.

  • Mage/Warrior

MAGICAL TALENT – Temporarily increase your maximum mana points by 50 points for 300 sec.
Requires 35 Rage
Cast: Instant
Upgradeable: +10 maximum mana points per grade

PRIEST Primary:

  • Priest/Mage

FREEZE – Freezes your target in place for 5 sec. (Effect is removed when target takes damage).
Range: 225
Mana Cost: 35
Cast: 1 sec
Upgradeable: +.4 sec duration and +3.25 mana cost per grade
User’s Note: ***This skill will HEAL the target to full HP***

  • Priest/Knight (credit to riotmos)

ENHANCED GRACE OF LIFE – You and your party members receive HP and MP buff
Cast: Instant
Usr’s note: Cast on all party members immediately. Cannot cast hp buff on ppl outside party.

SNAKE CURSE – Causes 20 points of dark dmg every 2 sec for 12.0 sec to your target
Requires 30 Energy
Cast: 1 sec
Upgradeable: +8 dmg per 2 sec

TOUCH OF THE WATER SPIRIT – Raises you and your party’s Magic Attack by 20 for 30 min.
Mana Cost: 100
Upgradeable: +12 magic attack per grade

BATTLE MONK STANCE- When activated, physical attack is raised by 30 points, defense is raised by 2%, and healing effectiveness is reduced by 3%. this stance lasts 600 sec.
Mana Cost: 20
Cast: Instant
Upgradeable: +6 physical attack, + .4% defense, +.6% healing effectiveness reduction per grade

ROGUE Primary:

POWER DISARMAMENT – Increases Disarmament’s dmg by 20%
Passive/Maxed

DEADLY SHOT – Raises your Shot’s critical rate by 30%
Passive/Maxed

THROWING MASTERY – Your Throw slows the target for 5 sec.
Passive/Maxed

QUICKNESS AURA – Raises the dodge rate of you and your party by 2% for 600 sec
Mana Cost: 30
Cast: Instant
Upgradeable: +.25% dodge and +3 mana cost per grade

POISONOUS TRAP – 10 dmg every 2 sec for 10 sec (only 1 trap at a time possible)
Mana Cost: 30
Cast: Instant
CD: 10 sec

SCOUT Primary:

WEAK POINT – Shooting at the weakness of the target causing 40% points of ranged weapon’s dmg. Also increases critical rate by 1% for 15 sec.
Concentration: 30
Range: 330
Cast: Instant
CD: 15 seconds
Upgradeable: +.8% points of ranged weapon’s dmg and +.2% critical chance per grade

PURIFY ARROW – Removes curses and harmful effects from target.
Mana Cost:150
Cast: Instant
CD: 10 seconds

PURIFYING SHOT – Remove one harmful effect from target
Passive/Maxed
Mana Cost: 150
Range: 330
Cast: Instant
CD: 10 seconds

REPELLING SHOT – Knockback the target and cause 36.0% of ranged weapon dmg.
Mana Cost: 30
Range: 150
Cast: Instant
CD: 30 seconds
Upgradeable: +0.7% per grade

BATTLE INSTINCT – Adds 5 Dexterity for 180 seconds.
Requires 30 Rage
Cast: Instant
Upgradeable: +1 Dexterity per grade

WARRIOR Primary:

SHADOWFACE PERFECTION – No longer need a dagger to gain the bleed bonus from Shadowface and the bleed effect last 4 sec longer.
Passive/Maxed

WHIRLWIND SHIELD – Throws your shield at target causing 35 dmg. (Must have shield equipped)
Mana Cost: 30
Range 150
Cast: Instant
Upgradeable: +10.5 damage and +3 mana cost per grade.

  • Warrior/Scout (credit to athx)

SKULL BREAKER – Precise strike at the enemy’s head causing 80% of main hand’s weapon dmg and adds a 50% chance of lowering target’s accuracy by 10%
Requires 30 Concentration
Cast: Instant
Range: 50
Upgradeable: +1.6% wpn dmg and -1% accuracy per grade

DEFENDER’S ROAR – Increase you and your party’s maximum HP by 50 points for 10 seconds.
Mana Cost: 30
CD: 2 minutes
Cast: Instant
Upgradeable: +10 HP and +1 seconds duration per grade
User’s Note: Skill cancels Priest HP Buff

  • Warrior/Mage

ELECTRICAL RAGE – Causes 90% main weapon dmg to target and also adds a High Voltage state to the caster, which will increase magic dmg by 5%. High Voltage can be stacked 3 times.
Requires 20 Rage
Cast: Instant
CD: None
Range: 50
Upgradeable: +1.8 main weapon damage and +.2% magic damage per grade

LEVEL 20:

KNIGHT Primary:

LIGHTNING SHIELD – Your Shield Bash now slows the target for 5 sec
Passive/Maxed

SMASH – Causes 90% of main hand weapon’s dmg to target.(Damages the caster for 10% HPs)
Used after a critical hit
Range: 50
CD: 4 seconds
Upgradeable: +1.8% dmg per grade

  • Knight/Priest (credit to Szythe)

HOLY SMITE – Causes 60% of main hand weapon dmg to target. Must already be affected by Holy Light’s Fury.
Mana Cost: 30
Cast: Instant
CD: 4 seconds
Range: 50
Upgradeable: +1.2% weapon dmg per grade
User’s Note: I havnt leveled it up yet so I dont know if mana cost increases with levels.

2-HAND AXE TRAINING – You can now equip 2-hand axe, and the dmg of 2-hand axe is increased by 5%.
Passive
Upgradeable: +.5% dmg per grade

ENHANCED HOLY STRIKE – Increases the dmg of Holy Strike.
Passive
User’s Note: This alters your Holy Strike ability, boosting it to 50% main hand weapon dmg at rank 0 and increasing dmg by 1% per grade instead of .5%.

MAGE Primary:

RAYS OF LIGHT – like Galaxy but about 2.5x weaker
Mana Cost: 30
Range: 200
CD: 2 seconds

FIRE ARROW -Magical critical rate is increased by 3% and your shot carries an additional fire dmg. This effect lasts for 300 sec
Cast: Instant
Mana Cost: 30
Maxed
User’s Note: Self Buff

PURIFY – Remove curse from a target
Mana Cost: 150
Cast: Instant
Range: 200
Maxed
Thanks to kaizor

KISS OF THE VAMPIRE – A thrown projectile deals 30 pure dmg and heals you for the same amount.
Mana Cost: 40
Cast: Instant
CD: 60 seconds
Upgradeable: +9 dmg and +3 mana cost per grade
User’s Note: No projectile necessary. Training "Throw" skill does not increase the dmg of this skill.

  • Mage/Warrior (credit to Felony)

MAGICAL ENLIGHTENMENT – You gain 10 MP every 4 sec for 5 min.
Requires 35 Rage
Upgradeable: +1 MP per grade

PRIEST Primary:

  • Priest/Knight (credit to riotmos)

LIFE LINK – Your Instant Heal now also heals you, but not as much.

INFECTIOUS WOUND – Attacks targets wounds, causing 30 pts of dark dmg and lowers targets effectiveness of heals received by 2%. Lasts 12 sec
Range: 200
Energy Cost: 30
Cast: Instant
CD: 12 sec
Upgradeable: +12.0 dmg and -1% healing effectiveness

REMOVE CURSE – Remove curse from a target
Mana Cost: 150
Cast: Instant
Range: 150
CD: 10 seconds
Maxed
Thanks to kaizor

  • Priest/Warrior (credit to Akrux)

EXPLOSION OF FIGHTING SPIRIT – Does 80% of main hand weapon dmg to target. Must be in Battle Monk Stance
Mana Cost: 15
Cast: Instant
Upgradeable: +1.6 dmg per grade

EXTENDED THROAT ATTACK – Increases the range of Throat Attack by 100.
Passive
User’s Note: Increases the range from 50 to 150

ROGUE Primary:

POISON PROTECTION – When activated, will prevent any poison effect for the next 20 sec.
Mana Cost: 30
CD: 2 min

RIPPED THROAT – Throat Attack now also adds silence to the target for 4 sec.
Passive

ONE-HAND AXE MASTERY – Raises one-hand axe dmg by 5%
Passive
Upgradeable: +1% dmg per grade

  • Rogue/Priest (credit to Krafen)

WOUND TEAR – Your Laceration critical rate is increased by 30%.
Passive/Maxed

EXPLOSION TRAP – A burning magical trap that deals explosive damage to anyone that enters it causing 60 explosive damage, (can only place 1)
Mana Cost: 30
Cast: Instant
CD: 10 sec
Upgradeable: +24 dmg and +3 mana cost per grade

SCOUT Primary:

BLINDING POWDER – Prevents your target from dealing any attacks for 5 sec (Effect removed when target is attacked)
Energy Cost: 30
Cast: Instant
Range: 100
CD: 60 sec

BLAZING ENERGY - When activated, your fire elemental based spells dmg will be increased by 2% for 600 sec
Cast: Instant
Mana Cost: 30
Upgradeable: ???
User’s Note: Self Buff

HEALING SHOT- Heals your target’s HP for 30.0 points
Mana Cost: 20 mana
Range: 150
Cast: Instant
CD: 8 seconds
Upgradeable: +5.4 HP per grade
User’s Note: Can be cast on self

MASTER OF SURVIVAL – Maximum HP increased by 50 points.
Passive
Upgradeable: +10 HP per grade

ENCHANTED ARROWS – Target recovers 10 MP every 2 sec for 12 sec.
Mana Cost: 30
Cast: Instant
Range: 330
CD: 5 min
Upgradeable: +10 MP every 2 sec per grade

WARRIOR Primary:

SPEED UP – Increases movement speed by 3%
Passive
Upgradeable: +.25 movement speed per grade.

  • Warrior/Scout (credit to athx)

DAZE SHOT – Causes your target to be dazed for (Buff0 – time) seconds. (ranged Weapon must be equipped.) <—dunno the that amount of time since what I wrote is what it shows.
Requires 30 concentration
Cast: Instant
CD: 10 seconds
Range: 150

  • Warrior/Priest (credit to grozor)

DISTURBING STRIKE – Interrupts target’s casting time and causes 16.4 points of dmg
Requires 30 rage
Cast: Instant
CD: 10 seconds
Upgradeable: +3.3 dmg per grade

BLOCKING STANCE – Increases your blocking rate by 10% for 20 seconds
Mana Cost: 20
Cast: Instant
Upgradeable: +.5% blocking rate and +4 second duration per grade

LIGHTNING’S TOUCH – Your weapon strikes the enemy with a flash of lightning, dealing 50 points of wind damage.
Mana Cost: 30
Cast: Instant
Range: 50
Upgradeable: +22.5 dmg and +3 mana cost per grade

LEVEL 25: ***Disclaimer*** The crystals you need to collect from the Forsaken Abbey are determined by your secondary class, not primary (i.e. a Mage/Rogue would need to collect ILLUSION crystals NOT TOUGH)

KNIGHT Primary:

BLIND STAB MASTERY – Increases the duration of your Blind Stab by 5 seconds BUT REDUCES IT’S EFFECTIVENESS BY 50%
Passive/Maxed

  • Knight/Mage (credit to Zyg6)

LIGHTNING ARMOR – 30 wind damage to all targets that attack you, doesn’t affect critical hits.
Mana Cost: 30
Cast Time: Instant
Duration: 10 minutes
Upgradeable: +9 damage and +3 mana cost per grade

  • Knight/Priest (credit to Anskire)

HOLY PROTECTION – Reduces the target’s aggro rate by "X"% for 10 min.
Mana Cost: ?
Range: 150
Upgradeable: ?
User’s Note: aggro reduction is 8.2% at +18, mana cost is 81

  • Knight/Warrior (credit to Vyll)

DEADLY WHIRLWIND – Whirlwind Rage cost is reduced by 10 points, CD is reduced by 20 seconds, adds a 10 second deadly wound effect, and effectiveness of healing received by the target is reduced by 30%.

HOLY LOCKS – Locks your target for 10 seconds. (Can only be used on undead and demons)
Mana Cost: 28
Range: 150
Cast: Instant
Upgradeable: +.4 sec duration and +2 mana cost per grade

MAGE Primary:

  • Mage/Knight (credit to Zyg6)

IMPROVED HOLY LIGHT STRIKE-Holy Light Strike now has a 30% chance to daze the target.
Passive/Maxed
User’s Note: The Daze effect lasts roughly 3 sec.

  • Mage/Priest (credit to dvanha)

TRUE FLAME CORE – Increases Flame & Fireball Damage
Passive/Maxed
User’s Note: No numbers given, similar to spark

  • Mage/Scout (credit to gorush)

SEED – Does 10 dmg every 2 sec for 12 sec. Can be stacked up to 3 times.
Mana Cost: ?
Cast: ?
Upgradeable: +2 dmg every 2 sec per grade

DEMORALIZE – The target cannot attack for 6 sec.
Maxed
Requires 30 Energy
Cast: Instant
CD: 1 min

  • Mage/Warrior (credit to Felony)

ELEMENTAL EXPLOSION – Increases your spell crit rate by 3% for 5 min.
Requires 35 Rage
Upgradeable: +.2% crit chance per grade

PRIEST Primary:

  • Priest/Knight (credit to riotmos)

LAST PRAYER – Your next spell casting time is now changed to 1 second
Mana Cost: 30
MAX
Cast: Instant
CD: 2 min

  • Priest/Mage (credit to kaizor)

ANGEL’S BLESSING – Restore an additional 10 mana, every 5 sec, to you and your party.
Mana Cost: 100
Cast: Instant
Upgradeable: +.8 mana/5 sec and +10 mana cost

AMBIDEXTROUS CASTING – Ambidextrous now also increases spell casting speed.
Passive/Maxed

  • Priest/Warrior (credit to atlc040)

CHAIN OF FIGHTING SPIRIT – Fires off 2 hits for 90% main hand dmg. (Requires Battle Monk Stance)
Mana Cost: 30
Cast: Instant
CD: 4 sec
Upgradeable: +1.8% dmg and +3 mana cost per grade
User’s Note: It’s channeling (like Mooncleave)

ENHANCED WAVE ARMOR – Wave armor now also increases defense by 1%.
Passive
Upgradeable: +.25% defense per grade spell

ROGUE Primary:

LION’S PROTECTION – Filled with the strength of the lion! Your physical attack increases by 1% for 600 seconds.
Cast Time: Instant
Cooldown: None
Upgradeable: +.1 or .2% per grade

  • Rogue/Scout (credit to trahir)

ENERGY ABSORPTION- For every physical attack you make that hits, you gain 20 energy.
Requires 30 energy
Duration: 15 seconds
Cooldown: 2 minutes

  • Rogue/Priest (credit to Krafen)

SHADOW WALKER – Your Cheap Shot no longer needs to be used before battle, and the cost is reduced by 20 energy, but the CD is increased by 10 sec.
User’s Note: This skill replaces your old Cheap Shot ability and adds 2.4% damage to the base skill. Cheap Shot still upgrades at 2.4% per grade.

  • Rogue/Warrior (credit to mrfoxx)

WHIRLWIND MASTERY – Reduces the cost of whirlwind by 20 rage and set cooldown to 10 seconds.
Passive/Maxed

PARALYZING TRAP – A trap that paralyzes anyone who enters it. Only 1 trap can be active at any time. Effect wears off if target is attacked.
Maxed
Mana Cost: 42
Cast: Instant
CD: 20 sec

SCOUT Primary:

LASSO MASTER – Your Lasso now restrains the target from movement and attacks.
Passive/Maxed
User’s Note: This skill will alter your Lasso ability, and make it HEAL the target to full HP. If you skip this skill, you will be unable to attain the 30/30 elite skill.

ENHANCED THROAT ATTACK – Your Throat Attack can cause an additional 4 seconds of silence of the target and also increase the range of Throat Attack by 100.
Pasive/Maxed

  • Scout/Mage (credit to fletch)

IGNITE – Causes 35 points of fire based damage to multiple targets in range.
Range: 150 (targetable AoE)
Mana Cost: 40
Cast: Instant
Upgradeable: ?

SNIPER – Reduces your snipe casting time by 1 sec.
Passive

ENHANCED ARMOR PERFECTION – Enhanced Armor now lasts 4 minutes longer.
Passive/Maxed

WARRIOR Primary:

BLOOD DANCE – Does 110% of main hand weapon damage.
Damages caster for 10% HPs
Range: 50
Cast Time: Instant
Cooldown: 5 seconds
Upgradeable: +2.2% weapon damage per grade

  • Warrior/Scout (credit to athx)

MOON CLEAVE PERFECTION – Reduces your move Cleave rage cost by 10 and cool down by 20 seconds.
Passive/Maxed

  • Warrior/Priest (credit to lauduc)

MAGIC BARRIER PERFECTION – Allows your magic barrier to also lower the magical damage received by 1%.
Passive/Maxed
User’s Note: +.1% magic dmg reduction per grade of Magic Barrier

  • Warrior/Knight (credit to Vyll)

IGNORE PAIN – Immune to dizzy, paralyze, and slow effects for 10 sec.
Maxed
Cast: Instant
CD: 5 min

CRITICAL CONSCIOUSNESS – Lowers the damage you receive by 10% for 2 sec. Can only be activated when HP is below 30%. (Does not lower critical damage received)
Mana Cost: 50
Cast: Instant
CD: 5 min
Upgradeable: +1.5% dmg reduction and +.15 sec duration per grade

LEVEL 30:

KNIGHT Primary:

CRAZY BLADES – When activated your physical attack’s critical rate is increased by 1.0% for 20.0 seconds.
Mana Cost: 20
Upgradeable: +.2% critical rate, +4 second duration, +2 mana cost per grade
User’s Note: No Cooldown

  • Knight/Mage (credit to Zyg6)

MANA SHIELD – Provides a 1:1 HP:MP conversion of damage for 30 sec.
Maxed
Cast: Instant
CD: 5 min

FREE WILL – Target is immune to slow and fear effects for 10sec.
Maxed
Cast: Instant
CD: 2 min

  • Knight/Warrior (credit to kbe2k8)

QUICK REFLEX – Raises block rate by 10% for 20 sec.
Requires 20 Rage
CD: 2 min
Upgradeable: +1% block rate per grade

HEAVENLY ARROW – Taunts up to 10 enemies within range.
Requires 20 Concentration
Cast: Instant
Range: 200
CD: 2 min
User’s Note: Radius of circle is huge, i would guess around 50 from target you casted skill on

MAGE Primary:

  • Mage/Knight (credit to Zyg6)

MESSENGER OF LIGHT – +5% Light damage for 10 min.
Mana Cost: 30
Cast: Instant
Upgradeable: +1% damage and +3 mana cost per grade
User’s Note: Basically Fire Knowledge on a buff

  • Mage/Scout (credit to gorush)

FIRE ROSE EXPLOSION – Does 20 dmg for each Seed present on the target. (Removes Seeds)
Mana Cost: ?
Cast: Instant
Upgradeable: +6 dmg for each seed, per grade
User’s Note: Can’t be mitigated

RISING TIDE MASTERY – Rising Tide is now an instant cast with a 4 sec CD.
Pasive/Maxed
User’s Note: This ability alters your Rising Tide. You will be unable to revert back to the old version. Be sure before you purchase this skill.

  • Mage/Rogue (credit to JiHad)

FANG RITUAL – Raises the damage dealt by Dark magic by 1% for 10 min.
Mana Cost: 30
Cast: Instant
Upgradeable: +.3% increase to dark dmg

RAGE MANA – Convert your rage into 20 MP.
Requires 35 Rage
Cast: Instant
CD: 2 min
Upgradeable: +20 MP per grade
User’s Note: By rank 20 you are using 35 rage to gain 420 mp essentially

PRIEST Primary:

  • Priest/Knight (credit to riotmos)

DIVINE INCARNATION – Healing Effectiveness increased by 15%, Magic Attack decreased by 50%, Mp cost reduced by 30% for 600 sec.
Maxed
Mana Cost: 21
Cast: Instant
User’s Note: This affects includes all spells (Tide, Chill, Heal, Punishment, etc.)

  • Priest/Mage (credit to kaizor)

ANGEL’S CAROL – Regen 30 MP every 2 sec to you and your party members for 10 sec.
NO mana cost
Cast: Instant
Cooldown: 3 min
Upgradeable: +4.5 MP Regen per grade

CONTROL OF THE TIDES – Rising Tide now causes an additional 30% of ranged weapons damage
Passive
Upgradeable: +.4% ranged weapon dmg per grade
User’s Note: Rising Tide becomes Streaming Arrows, which adds 30% of ranged weapon dmg to the base damage of rising tide.

  • Priest/Warrior (credit to lauduc)

ASCENDING DRAGON STRIKE – Cause 180% of the main hand weapon’s damage to target. (Requires the Battle Monk Stance)
Requires 30 Rage
Range: 50
Cast: Instant
CD: 8 sec
Upgradeable: +3.6% weapon dmg per grade

CLEANSE – Removes all beneficial effects from target.
Maxed
Mana Cost: 200
Range: 200
Cast: Instant
CD: 20 sec

ROGUE Primary:

HOLY LIGHT PROTECTION – When activated, will reduce magical damage receive by 1% and prevents paralyze or slow effects for the next 10 seconds.
Mana Cost: 30
Cooldown: 2 minutes
Upgradeable: +1% magical damage reduction and +3 mana cost per grade
User’s Note: Dissatisfied

  • Rogue/Priest (credit to Krafen)

FEARLESS – Immune to fear effects for the next 20 sec.
Mana Cost: 40
Cast: Instant
CD: 1 min

BATTLE MASTER – Raises your critical rate by 1% and critical dmg by 7% for 10 min.
Requires 30 Concentration
Upgradeable: +.2% crit rate and +1% crit dmg per grade

  • Rogue/Mage (credit to JiHad)

MAGIC BREAKER – Removes a beneficial effect from your target.
Mana Cost: 200
Cast: Instant
Range: 150
CD: 1 min

DEATH’S TOUCH – For 2 seconds, the target’s effectiveness from heals is reduced by 2%.
Requires 20 Rage
Range: 50
Cast: Instant
CD: 10 sec
Upgradeable: ?

SCOUT Primary:

SAPPING ARROW – Lowers target’s magic defense and physical defense by 1% for 20 sec
Requires 30 Energy
Range: 330
Cast: Instant
CD: 20 sec
Upgradeable: +.2% reduction per grade

  • Scout/Mage (credit to fletch)

GONE LIKE THE WIND – Wind magic makes the caster invisible for 5 sec. Also removes caster from battle and clears aggro.
Maxed
Mana Cost: 30
Cast: Instant
CD: 2 min

SPIRITUAL LEADER – Raises attack speed and casting speed of party members by 2% for 25 seconds
Mana Cost: 40
Cast: Instant
CD: 8 mins
Upgradeable: +.4% speed per rank

MANA CONVERSION – Convert mana into 10 points of focus.
Mana Cost: 50
Cast: Instant
CD: 1 min
Upgradeable: +5 mana cost –> +1.8 focus per grade

MENTAL FOCUS – Increases Focus regeneration by 5 focus/5 sec for 120 sec.
No Cooldown
Requires 30 Rage
Cast: Instant
Upgradeable: +0.5 Focus/5 sec per grade

WARRIOR Primary:

FRENZIED ATTACK – You enter a Frenzied attack state for 10 sec. During this state your critical rate is increased by 50%, all slow and paralyze effects are removed, but defense is reduced by 50%.
Requires 50 Energy
Maxed
CD: 2 min

  • Warrior/Scout (credit to athx)

AIM FOR THE WOUND – Causes 52% of range weapon’s dmg to target and has a chance of gaining 5 points of rage.
Requires 30 Concentration
Range: 200
Cast: Instant
CD: 10 sec

  • Warrior/Priest (credit to lauduc)

BLOODLUST – Converts 20% of your HPs into 30 Rage.
Maxed
Cast: Instant

  • Warrior/Knight (credit to Vyll)

SHIELD BASH – Immediately strike back with your shield causing 50 points of dmg. (Shield Required)
Mana Cost: 30
Range: 50
Cast: Instant
Upgradeable: +15 dmg per grade

THUNDER SWORD – Fires 4 shaped thunder bolts at the target causing 85 points of wind damage.
Mana Cost: 30
Cast: Instant
Range: 150
CD: 6 sec
Upgradeable: +14.75 dmg and +3 mana cost per grade
User’s Note: it SAYS instant but he stands there and casts it and it goes while casting like galaxy, but being hit does NOT interrupt it. It’s about a 4 second cast for all 4 to get off.


Credits go to ptbarrett for putting this together and those who have contributed to this guide.

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