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Dark Elf Wizard

Expert hunters, they employ powerful area spells to fight off multiple opponents simultaneously.

Wizard Skill Tree. (subclass) Enjoy!

1. Staff Mastery

Level Requirement: 50

Level 1: 3% boost in Staff Damage 3% boost to Staff Damage. Lasts 18 mins.

Level 2: 6% boost in Staff Damage 6% boost to Staff Damage. Lasts 21 mins.

Level 3: 9% boost in Staff Damage 9% boost to Staff Damage. Lasts 24 mins.

Level 4: 12% boost in Staff Damage 12% boost to Staff Damage. Lasts 27 mins.

Level 5: 15% boost in Staff Damage 15% boost to Staff Damage. Lasts 30 mins.

2. Add Temper

Level Requirement: 50

Level 1: Attack Skill Damage boost by 100. 100 pts added to your Attacks skill damage. Lasts 5 mins.

Level 2: Attack Skill Damage boost by 150. 150 pts added to your Attacks skill damage. Lasts 5 mins.

Level 3: Attack Skill Damage boost by 200. 200 pts added to your Attacks skill damage. Lasts 5 mins.

Level 4: Attack Skill Damage boost by 250. 250 pts added to your Attacks skill damage. Lasts 5 mins.

Level 5: Attack Skill Damage boost by 300. 300 pts added to your Attacks skill damage. Lasts 5 mins.

3. Mentality Shield

Level Requirement: 50

Level 1: Shield from Damage 20% of your Psyche shields the damage you receive. Lasts 10 mins.

Level 2: Shield from Damage 23% of your Psyche shields the damage you receive. Lasts 10 mins.

Level 3: Shield from Damage 26% of your Psyche shields the damage you receive. Lasts 12 mins.

Level 4: Shield from Damage 29% of your Psyche shields the damage you receive. Lasts 14 mins.

Level 5: Shield from Damage 32% of your Psyche shields the damage you receive. Lasts 16 mins.

4. Foresome Shield

Level Requirement: 53

Level 1: Protects you from Stun / Root spells for 30 secs. You can use this skill during Stun / Root mode.

5. Revealing

Level Requirement: 58

Level 1: Vanish disabled Your opponent’s Vanish mode is disabled for 2 mins.

6. Count Blow

Level Requirement: 54

Level 1: Target + 4 behind the target will receive 200% PSY Magical Damage. 15M radius.

Level 2: Target + 5 behind the target will receive 250% PSY Magical Damage. 15M radius.

Level 3: Target + 6 behind the target will receive 300% PSY Magical Damage. 15M radius.

Level 4: Target + 7 behind the target will receive 350% PSY Magical Damage. 15M radius.

Level 5: Target + 8 behind the target will receive 400% PSY Magical Damage. 15M radius.

7. Magical Piercing

Level Requirement: 54

Level 1: Boost in Attack Skill Damage 200% of your Kill Count is applied to your Attacks Skill Damage. Lasts 18 mins.

Level 2: Boost in Attack Skill Damage 250% of your Kill Count is applied to your Attacks Skill Damage. Lasts 21 mins.

Level 3: Boost in Attack Skill Damage 300% of your Kill Count is applied to your Attacks Skill Damage. Lasts 24 mins.

Level 4: Boost in Attack Skill Damage 350% of your Kill Count is applied to your Attacks Skill Damage. Lasts 27 mins.

Level 5: Boost in Attack Skill Damage 400% of your Kill Count is applied to your Attacks Skill Damage. Lasts 30 mins.

8. Weakness

Level Requirement: 54

Level 1: 12% drop in Maximum HP & MP 12% decrease to your opponent’s maximum HP & MP. Lasts 30 secs.

Level 2: 14% drop in Maximum HP & MP 14% decrease to your opponent’s maximum HP & MP. Lasts 35 secs.

Level 3: 16% drop in Maximum HP & MP 16% decrease to your opponent’s maximum HP & MP. Lasts 40 secs.

Level 4: 18% drop in Maximum HP & MP 18% decrease to your opponent’s maximum HP & MP. Lasts 45 secs.

Level 5: 20% drop in Maximum HP & MP 20% decrease to your opponent’s maximum HP & MP. Lasts 50 secs.

9. Multi Magic Arrow

Level Requirement: 56

Level 1: 50% of your Psyche is applied as Damage to your opponent. 2 attacks.

Level 2: 50% of your Psyche is applied as Damage to your opponent. 3 attacks.

Level 3: 50% of your Psyche is applied as Damage to your opponent. 4 attacks.

Level 4: 50% of your Psyche is applied as Damage to your opponent. 5 attacks.

Level 5: 50% of your Psyche is applied as Damage to your opponent. 6 attacks.

10. Group Mortal Immune

Level Requirement: 56

Level 1: You and your party members are immune to Critical Damage. Lasts 60 secs.

Level 2: You and your party members are immune to Critical Damage. Lasts 65 secs.

Level 3: You and your party members are immune to Critical Damage. Lasts 70 secs.

Level 4: You and your party members are immune to Critical Damage. Lasts 75 secs.

Level 5: You and your party members are immune to Critical Damage. Lasts 80 secs.

11. Area Dispel

Level Requirement: 56

Level 1: Randomly deletes 1 of the buffs that 4 of your opponents possess within a selected area.

Level 2: Randomly deletes 1 of the buffs that 5 of your opponents possess within a selected area.

Level 3: Randomly deletes 2 of the buffs that 6 of your opponents possess within a selected area.

Level 4: Randomly deletes 2 of the buffs that 7 of your opponents possess within a selected area.

Level 5: Randomly deletes 3 of the buffs that 8 of your opponents possess within a selected area.

12. Ring Burst

Level Requirement: 58

Level 1: 150% of your Psyche is applied to increasing the damage you deal to 4 opponents within 10M radius.

Level 2: 160% of your Psyche is applied to increasing the damage you deal to 5 opponents within 10M radius.

Level 3: 170% of your Psyche is applied to increasing the damage you deal to 6 opponents within 10M radius.

Level 4: 180% of your Psyche is applied to increasing the damage you deal to 7 opponents within 10M radius.

Level 5: 190% of your Psyche is applied to increasing the damage you deal to 8 opponents within 10M radius.

13. Mirror Strike

Level Requirement: 56

Level 1: 1 time stun to the attacker One time 3 sec Stun to the attacker. Duration 20 secs.

Level 2: 1 time stun to the attacker One time 3.5 sec Stun to the attacker. Duration 25 secs.

Level 3: 1 time stun to the attacker One time 4 sec Stun to the attacker. Duration 30 secs.

Level 4: 1 time stun to the attacker One time 4.5 sec Stun to the attacker. Duration 35 secs.

Level 5: 1 time stun to the attacker One time 5 sec Stun to the attacker. Duration 40 secs.

14. Strike Bash

Level Requirement: 58

Level 1: 100% of your Psyche is applied to your Damage. Stuns 4 opponents for 3 seconds that are within a 10M radius.

Level 2: 110% of your Psyche is applied to your Damage. Stuns 5 opponents for 3.5 seconds that are within a 10M radius.

Level 3: 120% of your Psyche is applied to your Damage. Stuns 6 opponents for 4 seconds that are within a 10M radius.

Level 4: 130% of your Psyche is applied to your Damage. Stuns 7 opponents for 4.5 seconds that are within a 10M radius.

Level 5: 140% of your Psyche is applied to your Damage. Stuns 8 opponents for 5 seconds that are within a 10M radius.

15. Killing Time

Level Requirement: 60

Level 1: 2 Cooldown times eliminated Cooldown time eliminated when using regular skills. Lasts 30 secs.

16. Eternal Darkness

Level Requirement: 60

Level 1: Makes 4 of your opponents within a 10M radius sleep for 10 secs. Wake up upon receiving damage.

Level 2: Makes 5 of your opponents within a 10M radius sleep for 10 secs. Wake up upon receiving damage.

Level 3: Makes 6 of your opponents within a 10M radius sleep for 10 secs. Wake up upon receiving damage.

Level 4: Makes 7 of your opponents within a 10M radius sleep for 12 secs. Wake up upon receiving damage.

Level 5: Makes 8 of your opponents within a 10M radius sleep for 12 secs. Wake up upon receiving damage.

17. Reraise

Level Requirement: 60

Level 1: Revive from death with 20% of EXP, 50% of HP, and MP recovered. Lasts 30 mins.

Level 2: Revive from death with 25% of EXP, 50% of HP, and MP recovered. Lasts 30 mins.

Level 3: Revive from death with 30% of EXP, 50% of HP, and MP recovered. Lasts 30 mins.

Level 4: Revive from death with 35% of EXP, 50% of HP, and MP recovered. Lasts 30 mins.

Level 5: Revive from death with 40% of EXP, 50% of HP, and MP recovered. Lasts 30 mins.

18. Erase Ability

Level Requirement: 65

Level 1: Resets the 1st set of your skills. (Including the Skill upgrade stone)

Level 2: Resets the 1st or 2nd set of your skills. (Including the Skill upgrade stone)

19. Destroy

Level Requirement: 62

Level 1: Broaden regular attack range. Widens the range of your regular attack for 2 mins. Hits 2 opponents. 10% boost in damage.

Level 2: Broaden regular attack range Widens the range of your regular attack for 2 mins. Hits 3 opponents. 12% boost in damage.

Level 3: Broaden regular attack range Widens the range of your regular attack for 2 mins. Hits 4 opponents. 14% boost in damage.

Level 4: Broaden regular attack range Widens the range of your regular attack for 2 mins. Hits 5 opponents. 16% boost in damage.

Level 5: Broaden regular attack range Widens the range of your regular attack for 2 mins. Hits 6 opponents. 18% boost in damage.

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