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Dark Elf Mage

The mysterious Dark Elven Mages employ strong magical powers to weaken and dispatch their enemies. They also have transportation powers. Not much else is known about them to date.

Mage Skill Tree. (starting class) Enjoy!

1. Energy Sphere

Level Requirement: 2

Level 1: Your target receives magical damage boosted by 50%.

Level 2: Your target receives magical damage boosted by 80%.

Level 3: Your target receives magical damage boosted by 110%.

Level 4: Your target receives magical damage boosted by 140%.

Level 5: Your target receives magical damage boosted by 170%.

2. Cold Wave

Level Requirement: 2

Level 1: Paralyzes the target for 2 seconds.

Level 2: Paralyzes the target for 3 seconds.

Level 3: Paralyzes the target for 4 seconds.

Level 4: Paralyzes the target for 5 seconds.

Level 5: Paralyzes the target for 6 seconds.

3. Dark Message

Level Requirement: 2

Level 1: Boosts HP and MP by 1000% of the user’s level. Lasts 18 mins.

Level 2: Boosts HP and MP by 1200% of the user’s level. Lasts 21 mins.

Level 3: Boosts HP and MP by 1400% of the user’s level. Lasts 24 mins.

Level 4: Boosts HP and MP by 1600% of the user’s level. Lasts 27 mins.

Level 5: Boosts HP and MP by 1800% of the user’s level. Lasts 30 mins.

4. Cure Silence

Level Requirement: 11

Level 1: Cure Silence (Disable Skill) effect. You can use this skill even when you are under the silence effect.

5. Dark Eyes

Level Requirement: 4

Level 1: Can detect vanish effect within 30m radius. 15% boost in magic attack. Same effect granted to party members.

6. Broken Barrier

Level Requirement: 11

Level 1: Destroys your opponent’s Magic Barrier and/or Mana Guard.

7. Health Coil

Level Requirement: 5

Level 1: 30% boost in damage given. 50% of given damage absorbed as HP.

Level 2: 60% boost in damage given. 55% of given damage absorbed as HP.

Level 3: 90% boost in damage given. 60% of given damage absorbed as HP.

Level 4: 120% boost in damage given. 65% of given damage absorbed as HP.

Level 5: 150% boost in damage given. 70% of given damage absorbed as HP.

8. Magic Boost

Level Requirement: 5

Level 1: Critical hit rate increased by 2%. Lasts 18 mins.

Level 2: Critical hit rate increased by 3%. Lasts 21 mins.

Level 3: Critical hit rate increased by 4%. Lasts 24 mins.

Level 4: Critical hit rate increased by 5%. Lasts 27 mins.

Level 5: Critical hit rate increased by 6%. Lasts 30 mins.

9. Taming Mind

Level Requirement: 5

Level 1: Target slips into a coma for 4 seconds. Regains consciousness when target receives damage.

Level 2: Target slips into a coma for 5 seconds. Regains consciousness when target receives damage.

Level 3: Target slips into a coma for 6 seconds. Regains consciousness when target receives damage.

Level 4: Target slips into a coma for 7 seconds. Regains consciousness when target receives damage.

Level 5: Target slips into a coma for 8 seconds. Regains consciousness when target receives damage.

10. Mana Coil

Level Requirement: 7

Level 1: 30% boost in damage given. 50% of given damage absorbed as MP.

Level 2: 60% boost in damage given. 60% of given damage absorbed as MP.

Level 3: 90% boost in damage given. 70% of given damage absorbed as MP.

Level 4: 120% boost in damage given. 80% of given damage absorbed as MP.

Level 5: 150% boost in damage given. 90% of given damage absorbed as MP.

11. Strong Mind

Level Requirement: 7

Level 1: 60% boost in Intelligence and 120% in Psyche is applied to the damage boost for critical hits. Lasts 18 mins.

Level 2: 80% boost in Intelligence and 140% in Psyche is applied to the damage boost for critical hits. Lasts 21 mins.

Level 3: 100% boost in Intelligence and 160% in Psyche is applied to the damage boost for critical hits. Lasts 24 mins.

Level 4: 120% boost in Intelligence and 180% in Psyche is applied to the damage boost for critical hits. Lasts 27 mins.

Level 5: 140% boost in Intelligence and 200% in Psyche is applied to the damage boost for critical hits. Lasts 30 mins.

12. Frozen Ice

Level Requirement: 7

Level 1: Target’s attack speed will drop by 20%, mobility by 10%. Lasts 20 seconds.

Level 2: Target’s attack speed will drop by 25%, mobility by 20%. Lasts 20 seconds.

Level 3: Target’s attack speed will drop by 30%, mobility by 30%. Lasts 20 seconds.

Level 4: Target’s attack speed will drop by 35%, mobility by 40%. Lasts 20 seconds.

Level 5: Target’s attack speed will drop by 40%, mobility by 50%. Lasts 20 seconds.

13. Intelligence Beam

Level Requirement: 9

Level 1: 200% Intelligence boost applied to magical damage.

Level 2: 250% Intelligence boost applied to magical damage.

Level 3: 300% Intelligence boost applied to magical damage.

Level 4: 350% Intelligence boost applied to magical damage.

Level 5: 400% Intelligence boost applied to magical damage.

14. Broken Bag

Level Requirement: 9

Level 1: Maximum weight your target can carry drops by 20%. Magical resistance drops 10%. Lasts 30 seconds.

Level 2: Maximum weight your target can carry drops by 25%. Magical resistance drops 20%. Lasts 30 seconds.

Level 3: Maximum weight your target can carry drops by 30%. Magical resistance drops 30%. Lasts 30 seconds.

Level 4: Maximum weight your target can carry drops by 35%. Magical resistance drops 40%. Lasts 30 seconds.

Level 5: Maximum weight your target can carry drops by 40%. Magical resistance drops 50%. Lasts 30 seconds.

15. Dispel Magic

Level Requirement: 9

Level 1: 50% chance of dispeling either a buff or debuff effects casted on the user.

Level 2: 50% chance of dispeling either 2 buffs or debuff effects casted on the user.

Level 3: 50% chance of dispeling either 3 buffs or debuff effects casted on the user.

Level 4: 50% chance of dispeling either 4 buffs or debuff effects casted on the user.

Level 5: 50% chance of dispeling either 5 buffs or debuff effects casted on the user.

16. Wide Encourage

Level Requirement: 11

Level 1: Attacks all targets within a 10m radius. 150% Intelligence boost applied to damage.

Level 2: Attacks all targets within a 10m radius. 180% Intelligence boost applied to damage.

Level 3: Attacks all targets within a 10m radius. 210% Intelligence boost applied to damage.

Level 4: Attacks all targets within a 10m radius. 240% Intelligence boost applied to damage.

Level 5: Attacks all targets within a 10m radius. 270% Intelligence boost applied to damage.

17. Magic Reflection

Level Requirement: 11

Level 1: Receive only 40% of magic damage, and reflect 30% to the attacker. Lasts 20 seconds.

Level 2: Receive only 35% of magic damage, and reflect 35% to the attacker. Lasts 25 seconds.

Level 3: Receive only 30% of magic damage, and reflect 40% to the attacker. Lasts 30 seconds.

Level 4: Receive only 25% of magic damage, and reflect 45% to the attacker. Lasts 35 seconds.

Level 5: Receive only 20% of magic damage, and reflect 50% to the attacker. Lasts 40 seconds.

18. Wide Pollution

Level Requirement: 11

Level 1: Attacks all targets within a 10m radius. 600% psyche boost applied to magical damage. Lasts 15 seconds.

Level 2: Attacks all targets within a 10m radius. 700% psyche boost applied to magical damage. Lasts 15 seconds.

Level 3: Attacks all targets within a 10m radius. 800% psyche boost applied to magical damage. Lasts 15 seconds.

Level 4: Attacks all targets within a 10m radius. 900% psyche boost applied to magical damage. Lasts 15 seconds.

Level 5: Attacks all targets within a 10m radius. 1000% psyche boost applied to magical damage. Lasts 15 seconds.

19. Portal Warp

Level Requirement: 11

Level 1: Warp using the portal stone. Regular portal stone can be used to move all party members that are within 7m.

Level 2: Warp using the portal stone. Regular portal stone and dungeon scroll can be used to move all party members that are within 7m.

Level 3: Warp using the portal stone. Regular portal stone can be used, even during battle, to move all party members that are within 7m

you to become Invincible for 5 secs.

Level 4: Feigns Death, resets any monsters Hatred value and causes you to become Invincible for 5 secs.

Level 5: Feigns Death, resets any monsters Hatred value and causes you to become Invincible for 5 secs.

18. Erase Ability

Level Requirement: 65

Level 1: Resets the 1st set of your skills. (Including the Skill upgrade stone)

Level 2: Resets the 1st or 2nd set of your skills. (Including the Skill upgrade stone)

19. Broken Treasure

Level Requirement: 62

Level 1: Disables target’s equipment bonuses for 10 secs. 150% boost to Magical Damage, 25% dot.

Level 2: Disables target’s equipment bonuses for 11 secs. 160% boost to Magical Damage, 25% dot.

Level 3: Disables target’s equipment bonuses for 12 secs. 170% boost to Magical Damage, 25% dot.

Level 4: Disables target’s equipment bonuses for 13 secs. 180% boost to Magical Damage, 25% dot.

Level 5: Disables target’s equipment bonuses for 14 secs. 190% boost to Magical Damage, 25% dot.

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