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Half Elf Ranger

Well versed on the crossbow, Rangers dominate their opponents with swift and precise arrow and dagger attacks.

Ranger Skill Tree. (subclass) Enjoy!

1. Crossbow Mastery

Level Requirement: 50

Level 1: Increase X-bow’s atk by 5%, last 18 min.

Level 2: Increase X-bow’s atk by 10%, last 21 min.

Level 3: Increase X-bow’s atk by 15%, last 24 min.

Level 4: Increase X-bow’s atk by 20%, last 27 min.

Level 5: Increase X-bow’s atk by 25%, last 30 min.

2. Open Eyes

Level Requirement: 50

Level 1: Instantly removes root status.

3. Trick

Level Requirement: 50

Level 1: Wouldn’t get attack by npc guard during gvg and during red-name period, last 5 min.

Level 2: Wouldn’t get attack by npc guard during gvg and during red-name period, last 10 min.

Level 3: Wouldn’t get attack by npc guard during gvg and during red-name period, last 15 min.

Level 4: Wouldn’t get attack by npc guard during gvg and during red-name period, last 20 min.

Level 5: Wouldn’t get attack by npc guard during gvg and during red-name period, last 25 min.

4. Detect

Level Requirement: 53

Level 1: Detect hidden target within the range of 10m, last 30 sec.

Level 2: Detect hidden target within the range of 11m, last 40 sec.

Level 3: Detect hidden target within the range of 12m, last 50 sec.

Level 4: Detect hidden target within the range of 13m, last 60 sec.

Level 5: Detect hidden target within the range of 14m, last 70 sec.

5. Dissapear

Level Requirement: 54

Level 1: 50% chance become hidden, last 30min. moving, atking or using item will expose.

Level 2: 60% chance become hidden, last 30min. moving, atking or using item will expose.

Level 3: 70% chance become hidden, last 30min. moving, atking or using item will expose.

Level 4: 80% chance become hidden, last 30min. moving, atking or using item will expose.

Level 5: 90% chance become hidden, last 30min. moving, atking or using item will expose.

6. Siege Shot

Level Requirement: 54

Level 1: Unable to move for 10 sec, mean while atk + 50%.

Level 2: Unable to move for 10 sec, mean while atk + 60%.

Level 3: Unable to move for 10 sec, mean while atk + 70%.

Level 4: Unable to move for 10 sec, mean while atk + 80%.

Level 5: Unable to move for 10 sec, mean while atk + 90%.

7. Murder Shot

Level Requirement: 54

Level 1: Increase atk dmg by murder count * 50.

Level 2: Increase atk dmg by murder count * 60.

Level 3: Increase atk dmg by murder count * 70.

Level 4: Increase atk dmg by murder count * 80.

Level 5: Increase atk dmg by murder count * 90.

8. Speed Wind

Level Requirement: 56

Level 1: Increase atk spd by 80%, last 10 sec.

Level 2: Increase atk spd by 100%, last 10 sec.

Level 3: Increase atk spd by 120%, last 10 sec.

Level 4: Increase atk spd by 140%, last 10 sec.

Level 5: Increase atk spd by 160%, last 10 sec.

9. Ka’el’s Arrow

Level Requirement: 56

Level 1: Create 100 bolts with dmg of 100.

Level 2: Create 100 bolts with dmg of 120.

Level 3: Create 100 bolts with dmg of 140.

Level 4: Create 100 bolts with dmg of 160.

Level 5: Create 100 bolts with dmg of 180.

10. Alacrity Blow

Level Requirement: 56

Level 1: Increase dex by 3%, last 18 min.

Level 2: Increase dex by 6%, last 21 min.

Level 3: Increase dex by 9%, last 24 min.

Level 4: Increase dex by 12%, last 27 min.

Level 5: Increase dex by 15%, last 30 min.

11. Strip Shot

Level Requirement: 58

Level 1: Ignore defense, increase dmg by 30%.

Level 2: Ignore defense, increase dmg by 40%.

Level 3: Ignore defense, increase dmg by 50%.

Level 4: Ignore defense, increase dmg by 60%.

Level 5: Ignore defense, increase dmg by 70%.

12. Rank Shot

Level Requirement: 58

Level 1: Total damage = weapon’s rank * 50.

Level 2: Total damage = weapon’s rank * 60.

Level 3: Total damage = weapon’s rank * 70.

Level 4: Total damage = weapon’s rank * 80.

Level 5: Total damage = weapon’s rank * 90.

13. Critical Shot

Level Requirement: 58

Level 1: When hit the target, 50% chance occur critical hit.

Level 2: When hit the target, 60% chance occur critical hit.

Level 3: When hit the target, 70% chance occur critical hit.

Level 4: When hit the target, 80% chance occur critical hit.

Level 5: When hit the target, 90% chance occur critical hit.

14. Premium Shot

Level Requirement: 60

Level 1: Increases weapon’s atk by 200%.

Level 2: Increases weapon’s atk by 220%.

Level 3: Increases weapon’s atk by 240%.

Level 4: Increases weapon’s atk by 260%.

Level 5: Increases weapon’s atk by 280%.

15. Magic Guard

Level Requirement: 60

Level 1: Do not affect by magics for 10 seconds.

Level 2: Do not affect by magics for 20 seconds.

Level 3: Do not affect by magics for 30 seconds.

Level 4: Do not affect by magics for 40 seconds.

Level 5: Do not affect by magics for 50 seconds.

16. Luxury Shot

Level Requirement: 60

Level 1: Increases weapon’s atk by 200%.

Level 2: Increases weapon’s atk by 220%.

Level 3: Increases weapon’s atk by 240%.

Level 4: Increases weapon’s atk by 260%.

Level 5: Increases weapon’s atk by 280%.

17. Winged Foot

Level Requirement: 62

Level 1: 10 mp per sec, party member increase movement spd by 20%.

Level 2: 12 mp per sec, party member increase movement spd by 40%.

Level 3: 14 mp per sec, party member increase movement spd by 60%.

Level 4: 16 mp per sec, party member increase movement spd by 80%.

Level 5: 18 mp per sec, party member increase movement spd by 100%.

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