Top Free To Play MMORPG’s

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Dhan Predator
The quickest of the Dhans, they deal blows so swiftly that anyone within striking distance may not even be able to take a single swing before death.

Scout Skill Tree. (subclass) Enjoy!

1. Awareness
Level Requirement: 50

Level 1: Immediate release from the Root spell.
Level 2: Immediate release from the Root and Stun spells.

2. Sluggish Attack
Level Requirement: 50

Level 1: 100% of your level is applied to damage. 3% drop in your target’s Evasion. Lasts 30 secs.
Level 2: 200% of your level is applied to damage. 6% drop in your target’s Evasion. Lasts 30 secs.
Level 3: 300% of your level is applied to damage. 9% drop in your target’s Evasion. Lasts 30 secs.
Level 4: 400% of your level is applied to damage. 12% drop in your target’s Evasion. Lasts 30 secs.
Level 5: 500% of your level is applied to damage. 15% drop in your target’s Evasion. Lasts 30 secs.

3. Katar Mastery
Level Requirement: 50

Level 1: 3% boost to your Katar Damage. lasts 18 mins.
Level 2: 6% boost to your Katar Damage. lasts 21 mins.
Level 3: 9% boost to your Katar Damage. lasts 24 mins.
Level 4: 12% boost to your Katar Damage. lasts 27 mins.
Level 5: 15% boost to your Katar Damage. lasts 30 mins.

4. Hide Spirit
Level Requirement: 53

Level 1: Can use the vanish skill without hiding for 3 minutes.

5. Detect
Level Requirement: 53

Level 1: Detect any players ans mosnters. 15M range. Lasts 30 secs.

6. Tracking Treasure
Level Requirement: 53

Level 1: You can view Treasure Boxes thar are located within 35M on the Minimap.

7. Ruin Trap
Level Requirement: 54

Level 1: 3% drop in your target’s Defense if they are within the Trap Range. Lasts 30 secs.
Level 2: 6% drop in your target’s Defense if they are within the Trap Range. Lasts 30 secs.
Level 3: 9% drop in your target’s Defense if they are within the Trap Range. Lasts 45 secs.
Level 4: 12% drop in your target’s Defense if they are within the Trap Range. Lasts 45 secs.
Level 5: 15% drop in your target’s Defense if they are within the Trap Range. Lasts 60 secs.

8. Sealing Square
Level Requirement: 54

Level 1: Seal the targets that are within a 6M range for 10 secs. Does not apply to Monsters.
Level 2: Seal the targets that are within a 7M range for 15 secs. Does not apply to Monsters.
Level 3: Seal the targets that are within a 8M range for 20 secs. Does not apply to Monsters.
Level 4: Seal the targets that are within a 9M range for 25 secs. Does not apply to Monsters.
Level 5: Seal the targets that are within a 10M range for 30 secs. Does not apply to Monsters.

9. Healing Trap
Level Requirement: 54

Level 1: 1% HP recovered every 3 seconds for all party members within range. Lasts 30 secs.
Level 2: 2% HP recovered every 3 seconds for all party members within range. Lasts 30 secs.
Level 3: 3% HP recovered every 3 seconds for all party members within range. Lasts 30 secs.
Level 4: 4% HP recovered every 3 seconds for all party members within range. Lasts 30 secs.
Level 5: 5% HP recovered every 3 seconds for all party members within range. Lasts 30 secs.

10. Heart Trap
Level Requirement: 56

Level 1: 20% chance of stunning your target for 2 secs every 5 secs. Lasts 30 secs.
Level 2: 25% chance of stunning your target for 2 secs every 5 secs. Lasts 30 secs.
Level 3: 30% chance of stunning your target for 3 secs every 5 secs. Lasts 30 secs.
Level 4: 35% chance of stunning your target for 3 secs every 5 secs. Lasts 30 secs.
Level 5: 40% chance of stunning your target for 4 secs every 5 secs. Lasts 30 secs.

11. Scarecrow
Level Requirement: 56

Level 1: 1000 damage given to random targets within the Trap’s Range. Lasts 30 secs.
Level 2: 1200 damage given to random targets within the Trap’s Range. Lasts 30 secs.
Level 3: 1400 damage given to random targets within the Trap’s Range. Lasts 45 secs.
Level 4: 1600 damage given to random targets within the Trap’s Range. Lasts 45 secs.
Level 5: 1800 damage given to random targets within the Trap’s Range. Lasts 60 secs.

12. Timer Trap
Level Requirement: 56

Level 1: 20% of your Attack is applied as damage every 3 seconds to the targets within trap range. Lasts 30 secs.
Level 2: 25% of your Attack is applied as damage every 3 seconds to the targets within trap range. Lasts 30 secs.
Level 3: 25% of your Attack is applied as damage every 3 seconds to the targets within trap range. Lasts 45 secs.
Level 4: 30% of your Attack is applied as damage every 3 seconds to the targets within trap range. Lasts 45 secs.
Level 5: 30% of your Attack is applied as damage every 3 seconds to the targets within trap range. Lasts 60 secs.

13. Secret Hide
Level Requirement:

Level 1: 10 % chance of staying in vanish mode even during attacks.
Level 2: 20 % chance of staying in vanish mode even during attacks.
Level 3: 30 % chance of staying in vanish mode even during attacks.
Level 4: 40 % chance of staying in vanish mode even during attacks.
Level 5: 50 % chance of staying in vanish mode even during attacks.

14. Transformation
Level Requirement: 58

Level 1: Convert 100% of your target’s Ranged Attack into 90% Melee Attack for 30 secs. Not applicable to Monsters.
Level 2: Convert 100% of your target’s Ranged Attack into 85% Melee Attack for 30 secs. Not applicable to Monsters.
Level 3: Convert 100% of your target’s Ranged Attack into 80% Melee Attack for 45 secs. Not applicable to Monsters.
Level 4: Convert 100% of your target’s Ranged Attack into 75% Melee Attack for 45 secs. Not applicable to Monsters.
Level 5: Convert 100% of your target’s Ranged Attack into 70% Melee Attack for 60 secs. Not applicable to Monsters.

15. Premium Slash
Level Requirement: 58

Level 1: 10% of your Strength and Vitality is applied as damage to Named ans Boss Monsters. Lasts 3 mins.
Level 2: 20% of your Strength and Vitality is applied as damage to Named ans Boss Monsters. Lasts 3 mins.
Level 3: 30% of your Strength and Vitality is applied as damage to Named ans Boss Monsters. Lasts 4 mins.
Level 4: 40% of your Strength and Vitality is applied as damage to Named ans Boss Monsters. Lasts 4 mins.
Level 5: 50% of your Strength and Vitality is applied as damage to Named ans Boss Monsters. Lasts 5 mins.

16. Royal Mask
Level Requirement: 60

Level 1: Your level is raised by 1. Lasts 30mins.
Level 2: Your level is raised by 2. Lasts 30mins.
Level 3: Your level is raised by 3. Lasts 30mins.
Level 4: Your level is raised by 4. Lasts 30mins.
Level 5: Your level is raised by 5. Lasts 120mins.

17. Experience Mambo
Level Requirement: 60

Level 1: 10% reduction in EXP loss upon death. Lasts 10 mins.
Level 2: 15% reduction in EXP loss upon death. Lasts 10 mins.
Level 3: 20% reduction in EXP loss upon death. Lasts 20 mins.
Level 4: 25% reduction in EXP loss upon death. Lasts 20 mins.
Level 5: 30% reduction in EXP loss upon death. Lasts 30 mins.

18. Demolition
Level Requirement: 60

Level 1: 100% boost in damage dealt to your target aligned at your location. 30% of the damage is applied as Poison damage. Lasts 15 secs.
Level 2: 120% boost in damage dealt to your target aligned at your location. 30% of the damage is applied as Poison damage. Lasts 15 secs.
Level 3: 130% boost in damage dealt to your target aligned at your location. 40% of the damage is applied as Poison damage. Lasts 15 secs.
Level 4: 150% boost in damage dealt to your target aligned at your location. 40% of the damage is applied as Poison damage. Lasts 15 secs.
Level 5: 160% boost in damage dealt to your target aligned at your location. 50% of the damage is applied as Poison damage. Lasts 15 secs.

19. Black Mantle
Level Requirement: 62

Level 1: 50% decrease in the party’s mobility while in Vanish mode. Lasts 1 min.
Level 2: 40% decrease in the party’s mobility while in Vanish mode. Lasts 1 min.
Level 3: 30% decrease in the party’s mobility while in Vanish mode. Lasts 3 min.
Level 4: 20% decrease in the party’s mobility while in Vanish mode. Lasts 3 min.
Level 5: All party members will Vanish with no penality to their Mobility. Lasts 5 min.

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