Mouse Guide Overwatch Edition – Wrist vs Arm Aim, Finding Sensitivity, Mouse Grip, Optical vs Laser
Hey there! In this video, we are going to cover all mouse related settings and setup like mouse grip, sensitivity, DPI and general posture. All this to help you improve in any FPS game, especially Overwatch. Let’s get to it! Hello guys, welcome to the dojo! This episode is describing different settings, and explaining which are the pros and cons for different options that you can choose from when dealing with mouse related configuration. Please be aware that this video needs you to take action, as only you can tell what is a good setting for your style and setup.
Should you have any questions during the video, post a comment or join our Discord server by clicking on the card right now! After this short disclaimer, let’s discuss the importance of good mouse settings. Your in-game aim and character movements are mostly defined by the mouse movements (and a bit by keyboard control). Figuring out the best way to hold a mouse helps with fine control. Finding a good sensitivity allows you to be precise and versatile. Different FPS games call for different settings, for example Counter Strike can be called traditional in regards to mouse sensitivity, while Overwatch has a lot of vertical movement, so the common sensitivity is higher than in other games.
You need to be able to land shots mid- and long range, and be able to track a target’s movement who is very close to you, or jumping around you quickly. You want to be able to do all of this with the same mouse settings, as that’s how you can improve your muscle memory that helps with making sure your aim is consistent. There are two terms for aiming used commonly, wrist aiming and arm aiming. Wrist aimers tend to have higher sensitivity, and only move their wrist while aiming. They use a single point of support or two: one at the wrist and one at the elbow.
Their hand rotate around the pivot point on the wrist in a waving motion. Using solely this technique is dangerous to your health, as it usually leads to wrist injury in the long run, this joint is not intended for extended use. Also it is harder to be precise like this due to the high mouse sensitivity that wrist aimers tend use. It can be learned of course and you can get adjusted to it in time.
You can see an example of how wrist aiming looks like in the following video. Small movements of the hand in a waving motion. Usually not lifting the mouse at all, or just very slightly. Arm aimers tend to utilize more of their arms for rough mouse movements and use the wrist to precisely adjust their aim. The rules are this: use the arm for anything that includes big movements on the screen, for example: navigating around the map, turning around, tracking an enemy close to you, etc. Use your wrist to adjust precisely to the exact point where you want to shoot, for example: tracking an enemy far from you, aiming at the head, flicking to the head. You can see the example video of someone with low sensitivity using this technique.
Watch how the wrist is fixed while the player is using the mouse for navigation and then how he aims precisely. It’s important to mention that there is no such thing as purely arm aiming, because that would leave you without any precision. You need the fine movements of your wrist to be able to land precise shots on far away targets. So which one is better? If you already have FPS experience, just stay with what you do. Relearning takes a lot of time. That being said aiming with arms and wrist is considered to be the best practice.
It is more versatile, better for your health in the long run and can be more precise in less time. If you consider changing to this type of aiming, make sure that you have a big mouse pad, as you don’t want to run out of space while adjusting your mouse. It will be hard at first, but you can get used to it, and it can really benefit your game. Now let’s see different styles of gripping the mouse. There are different ways to hold your mouse, and this is as much a personal preference as wrist vs arm aiming. We distinguish three different ways to hold your mouse, defined by the contact points. The most common is palm grip, where your whole hand covers your mouse. This is the most commonly used grip among gamers. Feels natural and allows you to play for extended periods of time, because there is no hand fatigue due to this grip.
It makes it easy to do quick mouse movements, but there is no fine control from the fingers as in the other grip styles. We suggest this style of grip to wrist aimers, or players with big hands, but is suitable for all. Every kind of mice can be held in a palm grip. The next style is the claw grip, roughly one third of gamers use this style. Your hand still touches to mouse, but your fingers are arched and not flat on the buttons. This style allows for more precise control, but it can feel unnatural and makes your hand tired more quickly. Quick movements are a little bit harder to execute, however you will have much better precision for the shots that count. We suggest this style to anyone looking for more precise control of the mouse, who is willing to sacrifice a bit of comfort for better accuracy. Light mice is the best for this kind of grip, as heavy mice are hard to move around when held like this. The last style is called fingertip grip, where only your fingers are in contact with the mouse. This allows for precise control, and really quick movements.
It feels really unnatural however and is hard to learn. If you are looking for an agile grip, this is for you. We suggest this kind grip to anybody who wants really agile controls and doesn’t mind relearning mouse movements, or throwing away comfort. Light and small mice is the best for this style. That’s all about the different styles of how you can hold the mouse. If you have any experience with these style that you would like to share with other viewers, or extra tips we did not add, leave a comment below! All right, so far so good, now we get to the sensitivity and DPI settings.
Before we begin, please make sure that your Windows mouse sensitivity is set to 6. If it is not, it will scale all values told here, so calculate accordingly. You can change this setting under Control Panel > Mouse Settings. When dealing with any mouse input, you need to make sure that you are as close to raw input as possible. We don’t want any software to tinker with the values of mouse movement from the hardware, so avoid mouse acceleration and pointer precision enhancements as well! This is important to pay attention to! One of the most controversial things about mouse settings is DPI. Dot Per Inch or DPI is a property of your mouse. It basically describes how sensitive your mouse is. Higher DPI means that your cursor moves more on the screen with the same hand movement.
Gaming mice tend to have really high potential DPI values, however these are just big numbers that are written on the product details to make you buy that particular mouse. High maximum DPI therefore is only a sales tool. You never really need anything higher than 2000. Some sensors interpolate the movement above 2000 DPI, meaning that it is not an exact representation of your physical movements. We want to avoid that, as previously stated. If your mouse doesn’t support DPI switching, then skip the next part and adjust the Windows sensitivity instead. It is usually a good practice to find your DPI first. Find a value that is comfortable to use for everyday tasks on your machine. This really varies based on screen size, resolution, personal preference.
Start with 800 and work your way up. Try dragging the mouse around the monitor and clicking on icons. If it feels right, and you can hit all the intended clicks, that should be your preferred DPI value. This you won’t have to switch between DPI settings when gaming or using your operating system. By setting the DPI first, you get a comfortable all around system setting for the mouse that you can adjust in any game later. If you play multiple games for example, you can have multiple sensitivity profiles based on what fits you in that particular game. Let’s get to the topic of sensitivity and discuss the keywords and values that you can find when looking for different settings. First of all, let’s discuss cm per 360. This is a value that describes how much real physical distance you need to make with your mouse to do a full turn in the game. Lower values mean that less movement is needed. This is a good value to describe sensitivity values and are often used for comparison. There are calculators linked in the description which you can use to calculate this value for different games. Sensitivity in itself is not really telling you anything about a player’s settings, but cm/360 is describing everything that you need to know when talking about the topic.
The underlying DPI and sensitivity can change based on personal preference and you can just say that you have cm/360 and everybody will understand how quickly your mouse moves. Your in-game sensitivity is a simple value describing your mouse movements. This is the last value you need to find. Different games call for different sensitivity values. Quake style arena shooters use higher sensitivity, because you need to be able to turn around quickly. Counter Strike style games are favoring more precise controls over quick reactions usually, meaning that you can play with really low sensitivity for precision. Overwatch is a mix of both worlds, because you need quick half turns with some characters and precision with the others. We want to keep the same sensitivity for all characters, so it’s recommended to find something that is good for all styles.
How to find your in-game sensitivity There are a lot of ways to find the perfect sensitivity for a game. We will show our preferred method for Overwatch. There are videos about other games out there, look them up. We will use 800 DPI for this routine. Load up a tutorial range or a custom map where you can practice without distraction. Finding your sensitivity takes a little bit of time, and you need to practice in a live environment later to make sure it fits you. First of all, we need to find a base value. We are using a guide that was created for counter strike, see the link in the description.
Find the sensitivity that completes a 360 moving of your mouse across your mousepad from one end to the other. That simply means that you need to find the sensitivity number that allows you to drag the mouse from left to right and turns your character around perfectly once in the game. Let’s say that number is 2.5, take your identified value and multiply it by .5 and write the number down, then take your 360 sensitivity again and multiply it by and write that down. You will have 3 numbers like so: Try the high and the low sensitivity for one quick play match each. Use the same character for all the tests, just change the sensitivity. Try to concentrate on aiming and landing your shots. After the maps finish keep the sensitivity that you liked. If that leaves you liking the higher sensitivity multiply it by 1.2, if the lower one, multiply by 0.8. Take your new sensitivity and add it to your 360 sensitivity and then divide by 2, see the screen for the full calculations. Now use these numbers as the new low and high and test them.
Repeat the same process until you feel you have the perfect sensitivity. It will take time, but after that you can stick to a good setting that is comfortable and fitting to use in every situation. Alright, the last topic we cover in this video are mouse sensors. These are the core of your mouse, the thing that makes it possible for the mouse to intercept movement and transfer it to the computer. You need this to be good if you are looking for a great mouse.
Let’s see what you need to consider. Optical vs laser First of all: optical or laser. We are going bold here and state this as a fact. Take optical over laser any time. Optical is an older tech, but superior in both tracking speed and accuracy, and have a much lower malfunction rate. Just switch your laser mouse already if you want better experience. Period. Polling rate Polling rate is the rate at which the mouse updates and sends information about its movements/positions. The higher you can set this number the more precise movements will be registered. This is usually around 1000 HZ for newer gaming mice. Make sure that you set it high. We don’t really want to go in depth about mouse pads in this guide. The most important thing is that you should get a big one. As big as you can comfortably fit on your desk. There are different variations in surface, choose something that fits your style.
Hard surfaces are good for speed as it allows the mouse to slide more freely. If you are interested in more in-depth guides about how to choose a pad, see the link in the description. That’s all folks. If you want to support our work, to make these videos possible head over to our Patreon site! Like, subscribe and share if you like this guide! See you guys next time!.
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