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Royal Knight Guide Well as most of you probably know, I’ve made the Ultimate Rouge Guide. Now I’ve made the Ultimate Knight Guide, hope this help you with all your Knight needs. Introduction At 50 is when things start coming together for a royal knight. First they will have double and triple bash ready along with concentration. As for passives they will have passives that will up defense, one for close combat and another for attack, and two more boosting attack power. Pros: Cons: Every Level Gain: Stats Points Stats Points Spending Knight Skills Armor Break – {Level 10} – [3-4-7-18-65] – 39 MP – Decreases targets defense. – At level 5 it decreases targets defense by 100. Uncanny Movement – {Level 10} – [3-4-7-18-65] – Permanently increases movement speed. – At level 5 it adds 15 movement speed. Fast Restoration – {Level 10} – [3-4-7-18-65] – Permanently increases HP and MP recovery while sitting. – At level 5 it ads 25 HP recovery and 20 MP recovery while sitting. Divine Shield – {Level 15} – [4-6-10-24-86] – 28 MP – Increases defense of yourself or an ally. – At level 5 it adds 50 defense. Deep Wound Training – {Level 15} – [4-6-10-24-86] – Permanently increases chance of critical hits. – At level 5 it adds +10% critical hits. Devotion – {Level 20} – [6-7-12-30-108] – 47 MP – Increases attack and hit rate while decreasing defense. – At level 5 it adds 70 attack and 20 hit rate and decreases 40 defense. Vitality Control – {Level 20} – [6-7-12-30-108] – Permanently increases HP regain while fighting. – At level 5 it adds 6 HP regain. Shield Stun – {Level 25} – [7-9-15-36-129] – 52 MP – Stun Opponent. – At level 5 it has a 75% success rate to stun, 100% with Concentration casted. Divine Soul – {Level 25} – [7-9-15-36-129] – Permanently increases magic defense. – At level 5 it adds 50 Magic Defense. Upgrade Mana – {Level 30} – [8-10-17-42-151] – Permanently increases MP. – At level 5 it adds 511 MP. Improved Resistance – {Level 30} – [8-10-17-42-151] – Magic evasion ratio rises permanently. – At level 5 it adds 30 magic evasion. Two Weapon – {Level 32 and 2 Strength} – [11-15-25-60-216] – Increases attack damage. – Great skill, when maxed adds 90 damage. Defense Guard – {Level 32 and 12 Constitution} – [138-138-138] – Increases defense. – Max level is 3 and at this level it adds 150 physical defense. Concentration – {Level 32 and 12 Dexterity} – [9-12-20-48-173] – [65 MP] – Increases hit ratio & effectiveness of skills. – Helps a lot when fighting, at level 5 it increases the ratio by 25%. So shield stun has a 100% chance of success and the other skills almost always hit too. You can also use this to buff people in your party. Lasts for 300 seconds, 5 minutes. Double Bash – {Level 38 and 35 Strength} – [10-13-22-54-194] – [88 MP] – Melee attack which uses 2 strong hits. – Awesome PvP & PvM skill that at level 5 adds 320% damage, 120% each hit. Defend – {Level 38 and 17 Constitution} – [10-14-24-57-205] – Decreases long-range damage you receive. – Good in PvP against archers, rangers, and mages. At level 5 it reduces the long-range damage you take by 25%. Dark Immunity – {Level 38 and 17 Dexterity} – [155] – Gives immunity to the witch skill "Blindness". – Although only 3% of the Mage population go witch, I would get this skill just to be sure. I’d get this skill later, get the more important skills first. Triple Bash – {Level 44 and 52 Strength} – [11-15-25-60-216] – [118 MP] – Melee attack which uses 3 strong hits. – Ultimate Royal Knight attack that adds 300% damage. Works great with Double Bash. The Triple Bash + Double Bash combo brings fear into many of your opponents. Two Hand Control – {Level 50} – [21-31-51-110-360] – Increases attack damage. – At level 5 this skill adds 120 damage. Royal Resist – {Level 60} – [48-60] – Increases physical & magic defense. – It has only 2 levels and the increase in physical & magic defense is very little but since you probably have a lot of free SP at level 60 I guess you can get it. – At level 2 it adds 10 physical and magical defense. Dash – {Level 70, and 100 Strength, and 100,000 gold} – [60-90-140-270-890] – [136 MP] – Sudden Mid-Range Stun on target. – At level 5 the stun lasts 8.5 seconds. Knight Training |
