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Knight basics…
In the beginning I say that I will divide the knight class to templar(shield & sword) and royal(dual swords) before lvl 31 also. Thats because its easier to describe how to proceed with each type . Before lvl 31 it doesnt really matter much what you choose. At lvl 31 you can change class so if you like to party a lot go templar, if you are the solo type go royal. Anyway here are some tips on what to do before lvl 31…
ITEMS
Knights level slow in the early stage because of no attack boosting skill until lvl 20. So my recommendation is to buy weapons at first. You can get the armor later & since knights have 50 def from their passive skill, you are pretty well off. At lvls 13-21 I would upgrade the weapon to +3 so you have more attack (some ppl still can upgrade it to +4 & more if they desire it). From lvl 20 upgrade the armor to +3. At around lvl 30 you can upgrade the armor & weapons as you desire (here its like the more the better if you have the money for it ).
PETS
Well the basic is to choose Dragon (has attacks) for PvM and Horse(has buffs) for PvP. Knights are good at leveling pets, especially templars because of high defense and quick HP regeneration. When youre templar I would choose the attack skill for the pet and the defense skill for the royal. I would also recommend to mount the pet at lvl 37 or higher.
STATS
You have three choices here. U can go full strength, str:dex (4:1), str:dex(2:1). Personally I went the third way because you have more evasion then which helps you at pet leveling and fighting monsters, and still you have a nice attack. But it depends on how you play. I should also mention a special choice – full dex. Usually people choose this for special pet leveling knight builds, so if you want to make a build that is best for pet leveling, but not so fast at leveling the knight itself then this is your choice I guess .
SKILLS
Ok so this is the most important part of any character I guess . So here are the skills and how much skill points each lvl requires. Their description follows. Then the numbers is what I recommend for royal/templar knights. And my comments about the skills in the end…
PASSIVE :
Canid Fencing – [2-3-5-12-43] – Increases defense (5/5) – Maxed out it gives you 50 defense so get it as soon as possible.
Uncanny Movement – [3-4-7-18-65] – Increases running speed (5/5) – Also useful, you can leave it at lvl 4 until you are around lvl 25, then max it.
Quick Recovery – [3-4-7-18-65] – Faster recovery of HP & MP while sitting (5/5) – A must for every knight, you dont have to sit that much to heal .
Deep Wound Training – [4-6-10-24-86] – Increases the chance of critical hits (5/5) – Another must, it helps you kill faster (critical hit = 2x damage)
Vitality Control – [6-7-12-30-108] – Faster recovery of HP while running or fighting (5/5) – Some people say lvl 4 is enough but I maxed it and it works great
Upgrade Mana – [7-9-15-36-129] – Increases MP (5/5) – Max it, extra MP arent bad in PvM and are a must in PvP
Divine Soul – [7-9-15-36-129] – Increases magical defense (5/5) – Yet again max it, knights have bad mag. defense so a boost in this way is not bad (gives 50 mag. defense at lvl 5)
Improved resist – [8-10-17-42-151] – Increases magical evasion rate (5/5) – Everything that helps against mag. attacks is worth it, so max it
GENERAL :
Knuckle Spear – [0-3-5-12-43] – A melee attack that increases damage (1/1) – This is a big no for everyone, its slow and the damage it does is not worth it.
Fatal Divide – [2-3-5-12-43] – Personal dungeon only skill that can hit multiple enemies (1-4/1-4) – The personal dungeon is good for fast leveling with good skill points, so it depends if you are gonna do it or not. But only the first dungeon is good (for lvls 10-17). If you will then get the skill to lvl 4.
Armor Break – [3-4-7-18-65] – Decreases defense of target & does damage (1/4-5) – If youre royal then just get it to lvl 1, if templar I guess lvl 4 or 5.
Divine Shield – [4-6-10-24-86] – Increases defense (5/5) – Max it as soon as you can, at lvl 5 it gives 50 defense. Note : some people dont know how to cast it on themselves…click on your name in the upper left corner and then use the skill.
Light Spear – [4-6-10-24-86] – Melee attack with increased damage (1/1) – Some people use it, I dont. Its slow and its not much stronger than Knuckle Spear. So I recommend not wasting your SP here.
Devotion – [6-7-12-30-108] – Increases attack damage and hit rate, but decreases defense (5/5) – Finally an attack boost . Max it, works great with Divine Shield. At lvl 5 it adds 70 dmg & 20 hit rate, but takes 40 defense.
Weapon Break – [6-7-12-30-108] – Decreases attack of target & does damage (1/1-?) – Not very useful, it doesnt decrease a lot of dmg & the dmg it does is not that big. Though its fast so if you have spare ponits you can put them here (when your a templar).
Shield Strike – [7-9-15-36-129] – Stuns the target (5/5) – When maxed it has a 75% chance of stunning. Really needed for PvP and helps at PvM (when saving someone). It reloads very slow so watch out how you use it in PvP.
Mana Break – [8-10-17-42-151] – Decreases mag. defense of target & does damage (5/5) – Although the decrease of mag. defense is only good in parties, the damage is good (better than Light Spear). Its fast so thats also a plus. But the funny part is that you HAVE TO get it because you have to have it maxed to be able to change class at lvl 31 .
…so I hope I helped someone with writing down the basics. If I missed out something then please post a comment and I might add it . Have fun exploring LC with your knight
P.S. – thanks for stickying it and all of you be sure to check out the advanced knight guide too 
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Credits go to Tiberius88 for putting this guide together!
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