People get mixed up with skills, not many people know what a particular skill does or know the requirements. Well..You’re in the right place to solve that problem.
Update History
07/06/07(V1.4.0) Big update. Completely reorganized some skill information for much better legibility(To be completed soon). Many out-dated information and descriptions fixed, some typos arranged also.
11/01/06(V1.3.0)-Good overall update. Revised every skill and made big changes to fix incorrect or out-of-date information(Thanks to the people who informed be about Merkaba Hanzelrusha) Also changed the name of this thread to a better one
21/12/06(V1.2.1)-It has been very long since I made an update, so I thought I’d do one. For now, this is a VERY little update, just fixed some spelling but once the new skill system is released(which should be very soon) I’ll do V3. It will be up to date with the new system plus the text will be much more organized and legible.
14/01/06(V1.2)-Added master levels for the Assist skill tree and tweaked some descriptions. Made an "Update History" section so people can view past and/or recent updates.
Index:
1. Assist skill tree
2. Billposter skill tree
3. Ringmaster skill tree
Assist
Heal-(Heal spell,caster/target)Primary heal spell. Recovers your/your target’s HP
Level required: 15
Max level: 20
Weapon needed to cast: Stick
Remarks: Heals quite a lot, even at low levels and doesn’t sap too much MP, but it is effected by INT and level. The more INT and the higher it is, the more it heals. Highly recommend for FS/RM types as you’ll be using till level 70 at least.
Patience-(Buff,caster/target) Gives you/your target a little extra HP. The higher in level, the more it increases
Heal level 3 needed
Character level 18 needed
Max level: 20
Weapon needed to cast: Stick
Remarks: Mediocre buff but extra HP is always welcome. Not really recommend, level 10 is actually enough.
Resurrection-(Resurrection spell,target only)Revives the fainted target, recovering them white some HP and eases the experience penalty a little.
Patience Level 4 needed
Character level 20 needed
Max level 20
Weapon needed to cast: Stick
Remarks: A must have skill. Very useful, especially for parties and Clockworks and such. RMs and FS types should spend some points in this as the HP recovery would be better and experience penalty would be less.
Circle Healing(AoE party heal)A quick casting, long range heal spell that effect your current party, if they are in the range
Resurrection level 4 needed
Character level 25 needed
Max level: 20
Weapon needed to cast: Stick
Remarks: AoE party skills are always good to have, but this doesn’t heal much though at low levels at least. FS types should spend a few point, but don’t spend anymore than 5 for battle types.
Prevention-(Buff,caster)A life-saving spell that recovers HP when you are critied and left with 0 HP
Circle Healing level 4 needed
Character level 30 needed
Max level: 20
Weapon needed to cast: Stick
Remarks: Better save than sorry. Do spend some points in it for more HP restored.
Quick Step-(Buff,caster/target)Increases your walking speed. The higher the level, the faster you will walk-
Heal Level 3 needed
Character level 18 needed
Max level: 20
Weapon needed to cast: Stick
Remarks: Useful, for getting to other places on foot much quicker. Long lasting and effective even at level 1. Not really a must but still spend some point in it.
Haste-(Buff,caster/target)Increases your attack speed
Quick Step Lv3-Chr lv25-Master lv: 20-Weapon needed to cast: Stick
Remarks: Love this. Extra attack speed is always needed. Level it up!
Cat’s Reflex-(Buff,caster/target)Raises your evasion percentage(dodge rate)-Haste Lv4-Chr lv28-Master lv: 20-Weapon needed to cast: Stick
Remarks: Don’t see how this works
Cannon Ball-(Buff,caster/target)This handy buff increases your DEX. It also affects your critical hit ratio, evasion rate, accuracy rate and attack speed. Grants +1 DEX each level, for a maximum of +20 DEX-Cat’s Reflex Lv4-Chr lv35-Master lv: 20-Weapon needed to cast: Stick
Remarks: Increases DEX. Handy.
Mental Sign-(Buff,caster/target)This buff increases your INT. This also affects your max MP rate, MP recovery rate, magical attack and buff duration. +1 INT each level, for a maximum of +20 INT-Heal Lv3-Chr lv18-Master lv: 20-Weapon needed to cast: Stick
Remarks: Very useful for classes that use INT.
Heap Up-(Buff,caster/target)This increases your STA. This also affects your defense rate, Max FP, FP recovery rate, Max HP, HP recovery rate. +2 STA each level, for a maximum of +40 STA-MentalSign Lv4-Chr lv20-Master lv: 20-Weapon needed to cast: Stick
Remarks: One of the good buffs. Level it up!
Beef Up-(Buff,caster/target)This buff increases your STR which affects your damage. +1 STR each level, for a maximum of +20 STR-Heap Up Lv4-Chr lv25-Master lv: 20-Weapon needed to cast: Stick
Remarks: This is nice too! Increases damage! Lv it up!
Accuracy-(Buff,caster/target)Increases your hit ratio, that means less misses whilst attacking-Beef Up Lv4-Chr lv30-Master lv: 20-Weapon needed to cast: Stick
Remarks: Don’t see how this works
Tamping Hole-(Combat)An melee attack that does quite a lot of damage-Heal Lv3-Chr lv20-Master lv: 20-Weapon needed to cast: Knuckle
Remarks: Basic melee skill but not bad, it’s a bit slow though.
Stonehand-(Buff,caster only)This gives a chance to stun the opponent. +1 second each lv-Tamping Hole Lv4-Chr lv25-Master lv: 20-Weapon needed to cast: Stick
Remarks: If only this had a longer duration this would be as good as Heap Up, Haste and Cannonball. Lv it up so the stun will last longer.
Burst Crack-(AoE)Smashes the ground and inflicts heavy damage to the surrounding area-Stonehand Lv4-Chr lv28-Master lv: 20-Weapon needed to cast: Knuckle
Remarks: A good low level AoE skill
Power Fist-(Combat)A powerful combat attack, like Tamping Hole but much better!-Burst Crack Lv4-Chr lv35-Master lv: 20-Weapon needed to cast: Knuckle
Remarks: The best melee attack in the Assist skill tree. It’s the fastest, and deals the most damage. What else do you want?
If you’re gonna be a Billposter, get this to level 5, so you’ll have Belial Smashing exactly when you switch class!
Billposter
Belial Smashing:(Combat) A powerful combat move, you punch the opponent brutally and then you land on the other side!-Power fist Lv5-Chr-Lv60-Master lv 10-Weapon needed to cast: Knuckle
Remarks: High damaging skill, master it to get the most out of this.
Asmodeus:(Buff,caster only) Ups damage when using a knuckle. +2 damage for ever level(Uses 1 Skill Poster)-Chr lv60-Master lv 10-Weapon needed to cast: Knuckle
Remarks: A good one, good increase in damage.
Bloody Fist:(Combat)A gruesome skill but a potent one… Damages enemies with every blow and comes with a chance to make them bleed. The intense loss of blood makes them lose HP over time-Belial Smashing Lv2-Chr lv65-Master lv 10-Weapon needed to cast: Knuckle
Remarks: Slightly less damaging than Belial Smashing but the damage from the bleed can be good if you level it up.
Baraqijal Esna(Hex) Lowers the enemy’s defence thus increasing damage inflicted to them(Requires a skill poster)-Asmodeus Lv3-Chr lv65-Master lv 10-Weapon needed: Knuckle
Remarks: I found this quite good. Although it consumes skill posters the opponent gets a good increase in inflicted damage. Level it up so the effect will last longer and the skill will decrease more defence.
Piercing Serpent:(AoE) A power AoE which attack enemies in one line-Bloody Fist lv5-Chr lv70-Master lv 10-Weapon: Knuckle
Bgvur Tialbold:(AoE) Another cool AoE, this attacks surrounding enemies, sort of like the Assist’s burst crack-Baraqijal Esna Lv5-Chr lv70-Master lv 10-Weapon: Knuckle
Sonichand(Combat)-Does a combo attack, the higher the level, the more combo you will have-Piercing Serpent Lv7-Bgvur Tialbold Lv6-Chr lv75-Master lv 10-Weapon: Knuckle
Asalraalaikum(Combat) This, perhaps the most powerful of all skills in the game. It inflicts really heavy, brutal damage and uses 100 FP and all your MP! It’s a bit expensive, but profitable!-Sonichand Lv 7-Chr lv80-Master lv 10-Weapon: Knuckle
Ringmaster
Protect(Buff,caster/target)-This gives +5 DEF each level for a max of +50 DEF when mastered!-Heap up Lv6-Chr lv60-Master lv 10-Weapon: Stick
Holycross(Hex)-Targets afflicted with this suffer double the damage when attacked-Chr lv60-Master lv 1-Weapon: Stick
Gvur Tialla(Cleanse spell)-Removes all current ailments. Requires 1 Bless Poster-Prevention Lv4-Chr lv60-Master lv 3-Weapon: Stick
Holyguard(Buff,caster/target)-This increases elemental resistance or defence against magical attacks-Protect Lv3-Chr lv65-Master lv 10-Weapon: Stick
Spiriture Fortune(Buff,caster/target)-This highly increases your attack rating for a short duration. Consumes 1 Bless Poster-Chr lv65-Master lv 10-Weapon: Stick
Heal Rain(Heal spell,party)-An party healing spell, recovers people which are in a close range-Gvur Tialla Lv3-Chr lv70-Master lv 10-Weapon: Stick
Geburah Tiphreth(Buff,party,doesn’t effect the caster)-This awesome buff gives +20 ATK, +20 Attack speed and +20 hit rate to surrounding party members but, it does not affect yourself, unfortunetely-Holyguard Lv4-Spiriture Fortune Lv7-Chr lv75-Master lv 10-Weapon: Stick
Merkaba Hanzelrusha(Combat)-An basic area skill which inflicts damage to your adversaries for a lenght of time-Heal Rain Lv4-Chr lv80-Master lv 10-Weapon: Stick
Thats all folks, hope it helps.
Credits go to darksaiint.

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