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fiesta level 100 job change

When asking about the level 100 job change, all I’d ever hear is "pfft it’s disappointing, you just have to talk to a bunch of npcs." I’d never hear which npcs, what do I have to talk to them about, what town scrolls should I have available on me, what town do I have to go to next, etc. So when I did my job change, I took tons of screenies. Of course, I was so excited at the end that I forgot to screenie my before/after stats but… oh well.

Please do not ask me for grinding spots, grinding tips, how I got to 100, etc. I don’t have much spare time lately, and it’s hard to keep making progress on this guide as it is. I can’t be sending PMs all over the place too, and I won’t make a grinding guide… at least, not til I’m done grinding myself. I don’t want you all in my spots. Sorry!

Of course, the first step is your level. Even if the mobs are so big that all you can see of it is a little beam of light coming out of them, lol.

Then it’s off to the elemental stones surrounding town… you hear strange noises, but you’re not sure what they are. (Note: The stones you have to visit varies by class, just check the map for the next red Q. I’m collecting info on who visits what stones in the class info portion of the guide, I’m curious to know.)




You head back into town, to town chief Kiera.

She asks you to fetch stones from three npcs in town… stones that were very important to them, because they got them at their adulthood ceremony. She says not to tell them she sent you, just to act like you’re asking for yourself and you can’t tell them why. They’re surprised that you ask this, of something so important, but they hand you the stones.


You bring them back to Kiera.

She’s absolutely amazed that they trusted you with their stones… she said they don’t trust lightly, and that if the spirits didn’t have great faith in you, they would have refused your request. She asks you a question: What is the most important thing in the world? You decide you’d like to ask some advice before answering, so you head to Roumenus (Roumen), Elbama (Elderine), and Adrian (Uruga).

Roumenus tells you it’s adventure.


Elbama tells you it’s ambition.


Adrian tells you it’s love.

You feel like they’re all correct answers, but something doesn’t feel right to you… something is missing. So you go to ask the Dark Elf (Forest of Mist) for his opinion.


He tells you that you already know the answer, you’re just having trouble understanding it. So to go to Kid Woz (Elderine) and he’ll help you decode what’s in your heart.


You ask Woz what’s the most important thing in the world, and just like any kid, he starts to ramble… people’s names, flowers, even that rusty spoon are all the most important thing in the world to him. And then you understand.

You go back to Kiera. At this point, if your fan club is gathering to watch you class change, it’s fun to fool them… you’ve been gone for so long they think this is it. Heck I thought this was it, til my husband whispered me to kindly inform me that it wasn’t. LOL. Oops.

Anyway, Kiera asks if you’ve found your answer, and you say that you have.

Everything in the world is equally important, not just one thing.

You go to the stones surrounding town again, to receive their blessing. Mages: note that they’re in a different order this time! I got to the last one and thought that was it, so I went back into town and again confused my fan club by having to run out on them. LOL. Oops again.




Then you head back to Kiera again.

Now’s the real thing, you have to choose your path. The two choices are close together!

But don’t worry, you have a chance to confirm your choice. It also gives you a little description of the class that you chose.

Click yes to confirm, and voila.

Pick up your quests in AR, and then head to: Roumen, Elderine, Uruga, Burning Rock, and Swamp of Dawn to pick up all your rewards quests. You get a lot of goodies! T5 purple pots and concentration scrolls, regular t5 scrolls, and lots of other random things. Haven’t seen this many quests since 2x! This is your chance to get the Quest Beginner title if you haven’t gotten it already.

Then go to fbz1 and own everyone with your new skills. The end!

List of locations to go to in order:
1) AR
2) Roumen
3) Elderine
4) Uruga
5) Forest of Mist (Dark Elf, just scroll to Elderine and run into FoM)
6) Elderine
7) AR

Then rewards quests, after quests are picked up in AR:
8) Roumen
9) Elderine
10) Uruga
11) Burning Rock
12) Swamp of Dawn

Town scrolls to come prepared with
I did this with Sand Hill scrolls (since you warp in so close to the town portal) and the town portal dude instead of Roumen/Elderine scrolls. If you want to have town scrolls too, the count (including reward quest pickups) is:
Roumen: 2
Elderine: 3
Uruga: 2
AR: 1

Elemental stone npcs and fame skill

First off, who has to go to which stones during the class change quest?

Mage: All 5
Cleric: Earth and Water
Archer: Tree and Wind
Fighter: Fire and Wind

Second, is the fame skill obtainable as a quest reward from the class’ Elderine skill master? If no, you have to pay 30,000 fame to buy it from Nina in Elderine.

Wizard: No (Blink)
Warlock: Yes (Mesmerize)
Guardian: ? (Dispel Field)
Holy Knight: Yes (Purification)
Ranger: No (Binding)
Sharpshooter: ? (Neutralization)
Gladiator: Yes (Dash)
Knight: No (Volley)

Class Info
If people could please help me fill in the blanks, that’d be great. I’d like to make full profiles of each class. If you can contribute anything to help, please do!

- Screenshots of armor, no level 45s allowed… it can be 45 gear, but it’s gotta be on a 100+ character. Why? I’m ticked that 45s get to look like us. :c Haha.
- Verify that information listed for the class(es) you’re familiar with is correct. I don’t know it all, I’m going off the information that I can find or am given.
- If something doesn’t have screenshot proof (i.e. hp boost) listed as a [x] next to it, feel free to submit screenshot proof that you have. Word of mouth is great, evidence to back it up is great too.

Mages
New skills that both classes get:
Flame walker – summons a ball of fire that bounces around and casts weak infernos
Ice field – aoe that does damage and can trap enemies in a block of ice for 10 seconds (it can fail to ice but still do damage, enemies are able to be attacked while iced)
Electronic shock – aoe that does damage and blocks casting of magic (this is NOT lightning aoe)

Wizard
[Female armor] [Male armor]
Weapon: Staff
New skills: Blink – teleport in the direction that you’re facing, Summon – summon 3 skeletons to fight with you
Skills that only wizards upgrade: Magic burst, inferno, nova
Character stat boosts: 32 def, 38 mdef
Hp boost: ~15-25hp
Sp boost: ~938-1031
Hp/sp stone capacity without stone extender: 307/442
Hp/sp stone capacity with stone extender: 614/884
Screenshots of level-up stats gained 101-105: [101] [102] [103]
FAQ: Skellies last hits, count for hunter’s warrant/quest drops/etc? [ x]

Warlock:


Weapon: Wand
New skills: Metamorphosis – turn into a bird and fly for 4 minutes [screenshot], Mesmerize – puts your enemy to sleep (duration?)(enemy wakes up if attacked)
Skills that only warlocks upgrade:
Character stat boosts: 97 int [1][2]
Hp boost: 321 [1][2]
Sp boost: 470 [1][2]
Hp/sp stone capacity without stone extender: 307/442 [x]
Hp/sp stone capacity with stone extender:
Screenshots of level-up stats gained 101-105:

Clerics:
New skills that both classes get: Benediction, single-target attack skill

Guardian:

Weapon: Hammer
New skills: Rebirth – automatically revive a person with 20% of their hp, Dispel pillar – remove all debuffs, Dispel field – aoe removes 1 debuff (party-only or everyone?)
Skills that only guardians upgrade: Heal, rejuvenate
Character stat boosts:
Hp boost:
Sp boost:
Hp/sp stone capacity without stone extender:
Hp/sp stone capacity with stone extender:
Screenshots of level-up stats gained 101-105:

Holy Knight:


Weapon: Mace
New skills: Deadly blessing – 100% crit rate for 10 seconds, dispel purge – removes all of an opponent’s buffs, Purification – randomly removes one buff from all targets around you
Skills that only holy knights upgrade: Bash, protect, endure
Character stat boosts:
Hp boost:
Sp boost:
Hp/sp stone capacity without stone extender:
Hp/sp stone capacity with stone extender:
Screenshots of level-up stats gained 101-105:

Archers:
New skills that both classes get: Absolute arrow – single target attack

Ranger:

Weapon: Crossbow
New skills: Binding – entangle an opponent for 3 seconds, Entrap – sets hidden traps that do aoe damage when an opponent steps on them, Hide – be invisible for 9 minutes
Skills that only rangers upgrade: Poison shot
Character stat boosts:
Hp boost: +532 (with extender +798)
Sp boost: +5 (with extender +8)
Hp/sp stone capacity without stone extender: 361/341
Hp/sp stone capacity with stone extender:
Screenshots of level-up stats gained 101-105:

Sharpshooter:


Weapon: Bow
New skills: Distant shot – single-target attack with a 18.0m casting distance, Blind shot – blind your opponent (duration anyone?), Detect – nullify your opponent’s hide, Slow shot – fires a slow-guided arrow at your opponent
Skills that only sharpshooters upgrade: Aimed shot, power shot,
Character stat boosts:
Hp boost:
Sp boost:
Hp/sp stone capacity without stone extender: 381/359 [x]
Hp/sp stone capacity with stone extender:
Screenshots of level-up stats gained 101-105:

Fighters:
New skills that both classes get: Flourish – two-handed single-target attack skill

Gladiator:

Weapon: Axe
New skills: Cross counter – nullifies a short-range attack and then counter attacks twice as hard, Violence – increases attack speed while decreasing your hp (duration and hp decrease amount, anyone?), Tomahawk – single-target attack throwing your weapon at the opponent, Dash – ?
Skills that only gladiators upgrade:
Character stat boosts:
Hp boost:
Sp boost:
Hp/sp stone capacity without stone extender:
Hp/sp stone capacity with stone extender:
Screenshots of level-up stats gained 101-105:

Knight:

Weapon: One-handed sword, Two-handed sword
New skills: Buckler – blocks long-ranged attack twice, Neglect – nullifies all attacks for 6 seconds, Discharge – single-target attack skill, Fatal Shout – another mock, Volley – makes all party members target the mob that you have targeted
Skills that only knights upgrade: Slice and dice, accurate strike
Character stat boosts:
Hp boost:
Sp boost:
Hp/sp stone capacity without stone extender:
Hp/sp stone capacity with stone extender:
Screenshots of level-up stats gained 101-105:

Thank you’s
In-game thank you’s for people who I stalked, harassed, bombarded with questions, etc. on Teva server: Aerythia (warlock), Spencer (knight), Wintergreen/Boomdude (ranger), Thasmudyan (holy knight), NietS (gladiator)

Forum thank you’s: Plushii, sbr999, zephyr_wind, fearmentor, xNimue, FlashBoom, darthnish, yarm483, ariana_, Sharlyne


Credits go to Roseanna.