Clash Royale Hits To Kill For Tournament Cap | GuideScroll

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In a tough fight against a clever opponent, maximizing your damage output can be the critical advantage that gives you the upper hand. Players familiar with the game have grown accustomed to the amount of damage dealt by their towers and cards, but adjusting those levels down to the Tournament Rules may throw off their gameplay. Under these rules, the levels of your towers could be reduced to 8, commons to 8, rares to 6, epics to 3, and legendaries to 1.

Knowing just how much health and damage your towers and cards have is especially important in determining whether a certain action will put you at an advantage. Although it’s more difficult to anticipate the result of a large number of units battling simultaneously, predicting the outcome of each one-on-one card matchup should be relatively easy using the numbers below. I hope you find them helpful and welcome your corrections, criticism, and ideas for improvement!

Buildings

King’s Tower (3,768HP/78dmg)

  • Offense:1-shots Skeletons; 2-shots Goblins, Spear Goblins; 3-shots Minions

Arena Tower (2,352HP/84dmg)

  • Offense: 1-shots Skeletons; 2-shots Goblins, Spear Goblins; 3-shots Minions

Barbarian Hut (1,760HP/60sec/5spawns)

  • Defense: First spawn lost at 127dmg, additional spawns lost every 411dmg thereafter–Rocket removes 3 spawns; Lightning, Poison removes 2 spawns; Fireball, Arrows, Zap removes 1 spawn

Bomb Tower (1,440HP/60sec/160dmg)

  • Offense: 1-shots Goblins, Skeletons, Spear Goblins; 2-shots Archers, Bomber, Dark Prince Shield, Princess
  • Defense: Lifetime reduced by 1sec for every 24dmg sustained–Rocket removes 47sec; Lightning removes 33sec; Balloon removes 30+sec; P.E.K.K.A removes 23sec; Mini P.E.K.K.A or Prince charge removes 22sec; Hog Rider, Prince removes 11sec

Cannon (868HP/30sec/115dmg)

  • Offense: 1-shots Skeletons, Spear Goblins; 2-shots Goblins, Princess; 3-shots Archers, Bomber, Dark Prince Shield
  • Defense: Lifetime reduced by 1sec for every 29dmg sustained–1-shot by Rocket; Lightning removes 27sec; Balloon removes 25+sec; P.E.K.K.A removes 19sec; Mini P.E.K.K.A or Prince charge removes 18sec; Hog Rider, Prince removes 9sec

Elixir Collector (1,280HP/70sec/7pumps)

  • Defense: First pump lost at 25dmg, additional pumps lost every 180dmg thereafter–1-shot by Rocket; Lightning removes 5 pumps; Poison, Fireball removes 3 pumps; Arrows removes 2 pumps; Zap removes 1 pump

Goblin Hut (1,120HP/60sec/13spawns)

  • Defense: First spawn lost at 22dmg, additional spawns lost every 92dmg thereafter–1-shot by Rocket; Lightning removes 9 spawns; Poison removes ~7 spawns; Fireball removes 6 spawns; Arrows removes 3 spawns; Zap removes 2 spawns

Inferno Tower (1,280HP/40sec)

  • Defense: Lifetime reduced by 1sec for every 32dmg sustained–Rocket removes 35sec; Lightning removes 25sec; Balloon removes 23+sec; P.E.K.K.A removes 17sec; Poison, Fireball, Mini P.E.K.K.A, Prince charge removes ~16sec; Hog Rider, Prince removes 8sec

Mortar (1,158HP/30sec/6shots/231dmg)

  • Offense: 1-shots Goblins, Princess, Skeletons, Spear Goblins; 2-shots Archers, Bomber, Dark Prince Shield; 3-shots Barbarians, Musketeer, Witch, Wizard
  • Defense: First shot lost at 1dmg, additional shots lost every 193dmg thereafter–Rocket or Lightning removes 5 shots; Balloon removes 4+ shots; P.E.K.K.A, Mini P.E.K.K.A, Prince charge, Poison, Fireball removes ~3 shots; Arrows, Prince, Hog Rider removes ~2 shots; Zap removes 1 shot

Tesla (772HP/40sec/123dmg)

  • Offense: 1-shots Skeletons, Spear Goblins; 2-shots Archers, Dark Prince Shield, Goblins, Minions; 3-shots Bomber
  • Defense: Lifetime reduced by 1sec for every 19dmg sustained–1-shot by Rocket or Lightning; Balloon removes 37+sec; P.E.K.K.A removes 28sec; Mini P.E.K.K.A, Prince charge, Fireball removes 27sec; Hog Rider, Prince removes 14sec

Tombstone (320HP/40sec/14spawns)

  • Defense: First spawn lost at 19dmg, additional spawns lost every 23dmg thereafter–1-shot by Rocket, Lightning, Balloon, P.E.K.K.A, Mini P.E.K.K.A, Prince charge, Fireball

X-Bow (1,028HP/40sec/80DPS)

  • Defense: Lifetime reduced by 1sec for every 26dmg sustained–1-shot by Rocket; Lightning removes 30sec; Balloon removes 28+sec; P.E.K.K.A removes 21sec; Poison, Fireball, Mini P.E.K.K.A, Prince charge removes ~20sec; Hog Rider, Prince removes 10sec

Troops

Archers (241HP/77dmg)

  • Offense: 1-shots Skeletons; 2-shots Goblins, Spear Goblins; 3-shots Minions, Princess; 4-shots Archers, Bomber, Dark Prince Shield
  • Defense: 1-shot by Dark Prince charge, Giant Skeleton bomb, Mini P.E.K.K.A, P.E.K.K.A, Prince, Fireball, Lightning, Poison (5 ticks), Rocket

Baby Dragon (968HP/121dmg)

  • Offense: 1-shots Skeletons, Spear Goblins; 2-shots Archers, Dark Prince Shield, Goblins, Minions, Princess; 3-shots Bomber
  • Defense: 1-shot by Rocket

Balloon (1,270HP/726dmg hits for 121 AoE dmg upon death)

  • Offense: 1-shots Tombstone; 2-shots Bomb Tower, Cannon, Inferno Tower, Mortar, Tesla, X-Bow [See building lifetime reduction calculations in the buildings section above]
  • Death Damage: Destroys Skeletons, Spear Goblins

Barbarians (579HP/144dmg)

  • Offense: 1-shots Skeletons, Spear Goblins, 2-shots Archers, Dark Prince Shield, Goblins, Princess; 3-shots Bomber; 4-shots Musketeer, Wizard
  • Defense: 1-shot by Giant Skeleton bomb, Lightning, Rocket; 2-shot by Mini P.E.K.K.A, P.E.K.K.A,; 3-shot by Bomber, Prince, Wizard, Mortar

Bomber (289HP/193dmg)

  • Offense: 1-shots Goblins, Skeletons, Spear Goblins; 2-shots Archers, Bomber, Dark Prince Shield, Princess, Tombstone; 3-shots Barbarians, Musketeer, Wizard
  • Defense: 1-shot by Dark Prince charge, Giant Skeleton bomb, Mini P.E.K.K.A, P.E.K.K.A, Prince charge, Fireball, Lightning, Poison (6 ticks), Rocket

Dark Prince (847HP under 242HP shield/151dmg hits twice when charging)

  • Offense: 1-shots Skeletons, Spear Goblins; 2-shots (charge 1-shots) Archers, Bomber, Goblins, Princess
  • Shield: 1-shot by Dark Prince charge, Giant Skeleton bomb, Mini P.E.K.K.A, P.E.K.K.A, Prince, Fireball, Lightning, Poison (5 ticks), Rocket
  • Defense: 1-shot by Rocket, Giant Skeleton bomb; 2-shot by Mini P.E.K.K.A, P.E.K.K.A

Giant Skeleton (2,420HP/121dmg hits for 871 AoE dmg upon death)

  • Offense: 1-shots Skeletons, Spear Goblins; 2-shots Archers, Dark Prince Shield, Goblins, Minions, Princess; 3-shots Bomber
  • Bomb Damage: Destroys Archers, Barbarians, Bomber, Dark Prince, Goblins, Golemite, Ice Wizard, Minions, Musketeer, Princess, Skeletons, Spear Goblins, Witch, Wizard, Cannon, Tesla, Tombstone

Goblins (154HP/96dmg)

  • Offense: 1-shots Skeletons; 2-shots Goblins, Spear Goblins; 3-shots Archers, Dark Prince Shield, Princess
  • Defense: 1-shot by Bomber, Dark Prince charge, Giant Skeleton bomb, Golem Death, Mini P.E.K.K.A, Musketeer, P.E.K.K.A, Prince, Valkyrie, Wizard, Bomb Tower, Mortar, Arrows, Fireball, Lightning, Poison (4 ticks), Rocket, Zap

Golem (3,630HP/225dmg hits again for AoE dmg upon death)

  • Death Damage: Destroys Goblins, Princess, Skeletons, Spear Goblins

Golemite (726HP/45dmg hits again for AoE dmg upon death)

  • Defense: 1-shot by Giant Skeleton bomb, Lightning, Rocket; 2-shot by Mini P.E.K.K.A, P.E.K.K.A, Prince charge

Hog Rider (1,280HP/256dmg)

  • Offense: 2-shots Tombstone; 3-shots Tesla [See building lifetime reduction calculations in the buildings section above]

Ice Wizard (700HP/63dmg)

  • Offense: 1-shots Skeleton; 2-shots Spear Goblins; 3-shots Goblins, Minions
  • Defense: 1-shot by Giant Skeleton bomb, Lightning, Rocket; 2-shot by Mini P.E.K.K.A, P.E.K.K.A; 3-shot by Prince

Knight (1,158HP/144dmg)

  • Offense: 1-shots Skeletons, Spear Goblins; 2-shots Archers, Goblins, Princess; 3-shots Bomber, Tombstone
  • Defense: 3-shot by Mini P.E.K.K.A, P.E.K.K.A

Mini P.E.K.K.A (960HP/520dmg)

  • Offense: 1-shots Archers, Bomber, Dark Prince Shield, Goblins, Princess, Skeletons, Spear Goblins, Tombstone; 2-shots Barbarians, Dark Prince, Mini P.E.K.K.A, Musketeer, Witch, Wizard, Cannon, Tesla, X-Bow; 3-shots Hog Rider, Knight, Prince, Valkyrie, Bomb Tower, Elixir Collector, Goblin Hut, Inferno Tower, Mortar [See building lifetime reduction calculations in the buildings section above]
  • Defense: 1-shot by Rocket; 2-shot by Mini P.E.K.K.A, P.E.K.K.A; 3-shot by Prince charge

Minions (173HP/77dmg)

  • Offense: 1-shots Skeletons; 2-shots Goblins, Spear Goblins; 3-shots Minions, Princess
  • Defense: 1-shot by Giant Skeleton bomb, Golem death, Wizard, Arrows, Fireball, Lightning, Poison (4 ticks), Rocket; 2-shot by Baby Dragon, Musketeer, Princess, Tesla

Musketeer (544HP/160dmg)

  • Offense: 1-shots Goblins, Skeletons, and Spear Goblins; 2-shots Archers, Bomber, Dark Prince Shield, Minions, Princess, Tombstone
  • Defense: 1-shot by Giant Skeleton bomb, P.E.K.K.A, Lightning, Rocket; 2-shot by Mini P.E.K.K.A, Prince charge; 3-shot by Bomber, Dark Prince charge, Valkyrie, Mortar

P.E.K.K.A (3,146HP/544dmg)

  • Offense: 1-shots Archers, Bomber, Dark Prince Shield, Goblins, Musketeer, Princess, Skeletons, Spear Goblins, Wizard, Tombstone; 2-shots Barbarians, Dark Prince, Golemite, Ice Wizard, Mini P.E.K.K.A, Cannon, Tesla, X-Bow; 3-shots Hog Rider, Knight, Prince, Valkyrie, Bomb Tower, Elixir Collector, Goblin Hut, Inferno Tower, Mortar [See building lifetime reduction calculations in the buildings section above]

Prince (1,331HP/266dmg hits twice when charging)

  • Offense: 1-shots Archers, Dark Prince Shield, Goblins, Princess, Skeletons, Spear Goblins; 2-shots (charge 1-shots) Bomber, Tombstone; 3-shots Barbarians, Golemite, Ice Wizard, Musketeer, Witch, Wizard, Tesla [See building lifetime reduction calculations in the buildings section above]

Princess (216HP/150dmg)

  • Offense: 1-shots Skeletons, Spear Goblins; 2-shots Archers, Bomber, Dark Prince Shield, Goblins, Minions, Princess; 3-shots Tombstone
  • Defense: 1-shot by Dark Prince charge, Giant Skeleton bomb, Golem death, Mini P.E.K.K.A, P.E.K.K.A, Prince, Mortar, Arrows, Fireball, Lightning, Poison (5 ticks), Rocket; 2-shot by Baby Dragon, Barbarians, Bomber, Dark Prince, Giant Skeleton, Knight, Musketeer, Princess, Valkyrie, Wizard, Bomb Tower, Cannon, Tesla

Skeletons (57HP/57dmg) [Includes units spawned from tournament max Witch and Tombstone–units spawned from Skeleton army have 36HP/36dmg]

  • Offense: 1-shots Skeletons, 2-shots Spear Goblins, 3-shots Goblins

Spear Goblins (100HP/46dmg)

  • Offense: 2-shots Skeletons; 3-shots Spear Goblins
  • Defense: 1-shot by Baby Dragon, Balloon death, Barbarians, Bomber, Dark Prince, Giant Skeleton bomb, Golem death, Knight, Mini P.E.K.K.A, Musketeer, P.E.K.K.A, Prince, Princess, Valkyrie, Wizard, Bomb Tower, Cannon, Mortar, Tesla, Arrows, Fireball, Lightning, Poison (2 ticks), Rocket, Zap; 2-shot by Archers, Goblins, Ice Wizard, Minions, Skeletons, King’s Tower, Arena Tower

Valkyrie (1,408HP/192dmg)

  • Offense: 1-shots Goblins, Skeletons, Spear Goblins; 2-shots Archers, Bomber, Dark Prince Shield, Princess, Tombstone; 3-shots Musketeer, Wizard

Witch (605HP/45dmg)

  • Defense: 1-shot by Giant Skeleton bomb, Lightning, Rocket; 2-shot by Mini P.E.K.K.A, P.E.K.K.A, Prince charge; 3-shot by Dark Prince charge, Prince, Wizard, Mortar

Wizard (544HP/208dmg)

  • Offense: 1-shots Goblins, Minions, Skeletons, Spear Goblins; 2-shots Archers, Bomber, Dark Prince Shield, Princess, Tombstone; 3-shots Barbarians, Musketeer, Witch, Wizard
  • Defense: 1-shot by Giant Skeleton bomb, P.E.K.K.A, Lightning, Rocket; 2-shot by Mini P.E.K.K.A, Prince charge; 3-shot by Bomber, Dark Prince charge, Valkyrie, Mortar

Spells

Arrows (221dmg)

  • Offense: Destroys Goblins, Minions, Princess, Skeletons, Spear Goblins [See building lifetime reduction calculations in the buildings section above]

Fireball (520dmg)

  • Offense: Destroys Archers, Bomber, Dark Prince Shield, Goblins, Minions, Princess, Skeletons, Spear Goblins, Tombstone [See building lifetime reduction calculations in the buildings section above]

Lightning (786dmg)

  • Offense: Destroys Archers, Barbarians, Bomber, Dark Prince Shield, Goblins, Golemite, Ice Wizard, Minions, Musketeer, Princess, Skeletons, Spear Goblins, Witch, Wizard, Tesla, Tombstone [See building lifetime reduction calculations in the buildings section above]

Poison (50DPS over 10 seconds plus slow)

  • Offense: Destroys Archers (5 ticks), Bomber (6 ticks), Dark Prince Shield (5 ticks), Goblins (4 ticks), Minions (4 ticks), Princess (5 ticks), Skeletons (2 ticks), Spear Goblins (2 ticks), Tombstone (6 ticks) [See building lifetime reduction calculations in the buildings section above]

Rocket (1,120dmg)

  • Offense: Destroys Archers, Baby Dragon, Barbarians, Bomber, Goblins, Golemites, Ice Wizard, Mini P.E.K.K.A, Minions, Musketeer, Princess, Skeletons, Spear Goblins, Witch, Wizard, Cannon, Goblin Hut, Tesla, Tombstone, X-Bow [See building lifetime reduction calculations in the buildings section above]

Zap (154dmg)

  • Offense: Destroys Skeletons, Spear Goblins, Goblins [See building lifetime reduction calculations in the buildings section above]
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