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PLAYER Unknown’s BATTLEGROUNDS AWM – THE BEST SNIPER RIFLE! BATTLEGROUNDS AWM – MONSTER SNIPER RIFLE

Welcome to the AWM in Player unknown’s battlegrounds. Today we are going to take a closer look at one of the best sniper rifles in the game, we will check out the stats, the damage model, I will take it to the shooting range and I will show you how I got my hands on the m24 and the awm in the same game. In Battlegrounds they call the AWM a monster sniper rifle and the only 2 ways of getting your hands on the AWM is to pick it up from an air drop or to steal it out of the cold dead hands of your enemy who just picked it up from an air drop. You will never find it lying around in some remote building or anything like that. So in a way your time with this weapons is limited, unfortunately it all depends on luck, because you never know what you will find in those airdrops. That is why it’s so important to know the stats, so that you can take advantage of the AWM to win your next chicken dinner.

The power rating is 100, this means that the AWM is extremely good. The only other weapons in player unknown’s battlegrounds that have a power rating of 100 are the s1897 and the s686, both of these weapons are shotguns and as you know they are very powerful but they are limited in range, but not the AWM, it has a range rating of 100, which is the highest rating in battlegrounds, only the m24 comes close with a rating of 96. The stability is 34, which is ok for a sniper rifle, it’s exactly the same as stability rating for the kar 98 k, but the sks does a whole lot better with 48. The AWM is a sniper rifle, so don’t expect any miracles for the rate of fire, it has a rating of 6 which is the same as the m24 but it’s better than the kar 98 k which has a firing rate of only 5. There is only one type of ammunition in battlegrounds that is suitable for the awm, and that is the .300 magnum.

You can only get your hands on this type of ammo from the same airdrop that gave you the awm, you will never find it lying around somewhere so make sure that every bullet counts because you will only get 20. This means that you can’t prepare yourself for this weapon. Normally you would collect a decent amount of mm ammo, so that you have enough bullets in case you find an m24, a kar 98 k or an sks. As soon as you find and awm, then you might as well throw away all the mm cartridges because they just became obsolete, unless you have an akm for example.

The awm has 5 bullets in one magazine but this number can be improved if you attach an extended magazine or an extended quickdraw magazine for a sniper rifle. This will increase the capacity from 5 to 7. On top of those magazines you can also attach a quickdraw magazine for a sniper rifle. The cheek pad for a kar98k, m24 and an awm reduces the recoil kick and sway. The flash hider for sniper rifles eliminates the muzzle flash and it slightly reduces horizontal and vertical recoil. The compensator for sniper rifles slightly reduces the horizontal recoil and it reduces the vertical recoil. In other words the compensator has a bigger effect on the vertical recoil but it doesn’t hide the muzzle flash and you can also attach a suppressor for a sniper rifle.

The armor stats are pretty straight forward, 1 body shot against a guy who isn’t wearing any body armor, otherwise you will need 2 body shots to kill. You only need one bullet if you go for a headshot, so it doesn’t matter which kind of helmet your enemy is using. Let’s go to the firing range with the awm so that we can see how it performs. The awm is very simple, if you aim at the center of the target, then the bullet will also hit the center of the target. This is one of the reasons why this sniper rifle is so good. At this range there is absolutely no need to counter for the bullet drop. In general the bullet drop is almost non existent, you will only have to apply a very small correction if you go for long range headshots.

You can use the practice shot method for ultra long range kills but I rarely find it useful. Let’s compare the awm with all the other sniper rifles. As you could have guessed, nobody can beat the awm’s power rating of 100. Only the m24 comes close with a rating of 77 and the weakest one is the vss with 32. You can see a similar pattern when you compare the range. 100 for the awm, then the m24 with 96, the kar 98 k with 80, the sks with 64 and then the vss with only 38. This is the second time that the vss has the worst statistics. The sks has always been the second worst rifle but definitely performs better when we look at the stability and the firing rate. It is the only rifle that stands out when you look at the stability, it has a rating of 48, and all the other sniper rifles hover around a stability rating of 34, with the vss performing worse than the rest with only 17.

The sks is a dmr and that means that it has a high rate of fire, 32 to be precise, which is much higher than the other rifles. The Kar 98 k has the worst stats, only 5 and the awm does slightly better with 6. As you can see the awm never loses, it won the first 2 rounds and it was the runner up in the third round. I will also show you all the stats for the different levels of body armor and I will highlight the main differences.

The first thing that you will notice is that there is only on rifle that can kill an enemy with only one body shot and that is the awm, it can only do that if your enemy isn’t wearing any body armor at all. Most of the other rifles need 2 body shots to kill, the kar 98 k needs one extra bullet if he is wearing level 2 or higher and the sks will need that extra bullet if he is wearing armor level 1, 4 bullets against level 2 and 5 bullets against the highest level of armor.

The vss is a lot worse, and it needs up to 7 bullets to kill a guy with the highest level of body armor. As you know the awm only needs one headshot to kill, the other rifles can do the same thing up to a certain point, except for the vss. The kar 98 k and the m24 both need 2 headshots to kill if your enemy is wearing the best helmet in battlegrounds. The sks on the other side, needs 2 headshots from the moment that your enemy is wearing a helmet and the vss always needs 2 headshots except against best helmet, in that case it needs one extra bullet. It’s pretty clear that the awm is the best sniper rifle in player unknown’s battlegrounds. The only downside is the fact that you have to chase the airplane and then everything depends on luck because you never know what you’re going to get.

But once you have it, well happy hunting. BTW in one of the previous videos I showed you that I managed to pick up 3 8x scopes in one game, this time I managed to do even better and I got my hands on 4 8x scopes. I’m still trying to figure out how many there are in one game, so if anyone has picked up more or if you saw your buddy with more than 4 then please let me know in the comments. I promised you that I would show you how you can get your hands on the awm and the m24 in the same game. I started with picking up the m24 form an air drop, the problem was that I didn’t have decent scope for this rifle, but luckily jjanju was nice enough to bring me 2 8x scopes. Problem solved. The only thing left to do was to wait for the second air drop and this one brought me an awm. This is probably the most powerful loadout in battlegrounds, unfortunately it isn’t the most versatile and I lost both rifles in a close range firefight.

Imagine the look on the guy’s face when he was stealing my equipment. To summarize, the awm truly is a monster sniper rifle in player unknown’s battlegrounds. One shot, one kill unless he is wearing any kind of body armor. So far I have covered all the sniper rifles, so feel free to check out one of those videos. This was FOG of GAMING, thanks for watching and I will see you in battlegrounds. Player unknown’s battlegrounds awm. Battlegrounds awm.

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